CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 45d6866d31 C# write set: qualify MintStoredAt, and pin the variant write into a plain store another writer changed
ebd66e6f and cc8604ae do not build: the re-mint named MintStoredAt without its class.
Two tests pin the staleness rule for a write that would add a variant to a plain store.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-03 05:12:38 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Test: TypeScript writes a record under an older schema id, C# declares it and rewrites it 2026-09-30 11:32:47 +02:00
GameCult.Caching.Tests C# write set: qualify MintStoredAt, and pin the variant write into a plain store another writer changed 2026-10-03 05:12:38 +02:00
GameCult.Geometry.Tests Geometry tests: import System.Linq for the reference walk test 2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests C# write set: tests and contract text for the refusal that reloads and the header-only staleness rule 2026-10-03 05:11:17 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests Merge CultCache R1 (f789c8d1) into C2a: one reader per runtime, R1's failure taxonomy 2026-10-02 19:41:35 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Mesh single-file store: tests for dangling link, directory, zero byte, lock, concurrent replace and the older layout; contract sentence 2026-10-03 02:02:02 +02:00