84 lines
3 KiB
PowerShell
84 lines
3 KiB
PowerShell
param(
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[string] $Configuration = "Release",
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[string] $OutputDirectory = "artifacts\unity\org.gamecult.cultlib"
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)
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$ErrorActionPreference = "Stop"
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$repoRoot = Split-Path -Parent $PSScriptRoot
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$projectPath = Join-Path $repoRoot "src\GameCult.Mesh\GameCult.Mesh.csproj"
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$templateRoot = Join-Path $repoRoot "unity\org.gamecult.cultlib"
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$publishRoot = Join-Path $repoRoot "artifacts\unity-publish"
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$outputRoot = if ([System.IO.Path]::IsPathRooted($OutputDirectory)) {
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$OutputDirectory
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} else {
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Join-Path $repoRoot $OutputDirectory
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}
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$pluginRoot = Join-Path $outputRoot "Runtime\Plugins"
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if (Test-Path -LiteralPath $publishRoot) {
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Remove-Item -LiteralPath $publishRoot -Recurse -Force
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}
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if (Test-Path -LiteralPath $outputRoot) {
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Remove-Item -LiteralPath $outputRoot -Recurse -Force
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}
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dotnet publish $projectPath -c $Configuration -o $publishRoot
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if ($LASTEXITCODE -ne 0) {
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throw "CultLib publish failed with exit code $LASTEXITCODE"
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}
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New-Item -ItemType Directory -Force -Path $pluginRoot | Out-Null
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Copy-Item -LiteralPath (Join-Path $templateRoot "package.json") -Destination $outputRoot
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Copy-Item -LiteralPath (Join-Path $templateRoot "README.md") -Destination $outputRoot
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$expectedAssemblies = @(
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"ConcurrentCollections.dll",
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"GameCult.Caching.dll",
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"GameCult.Caching.MessagePack.dll",
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"GameCult.Logging.dll",
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"GameCult.Mesh.dll",
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"GameCult.Networking.dll",
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"Isopoh.Cryptography.Argon2.dll",
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"Isopoh.Cryptography.Blake2b.dll",
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"Isopoh.Cryptography.SecureArray.dll",
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"LiteNetLib.dll",
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"MessagePack.Annotations.dll",
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"MessagePack.dll",
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"Microsoft.Bcl.AsyncInterfaces.dll",
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"Microsoft.Bcl.TimeProvider.dll",
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"Microsoft.NET.StringTools.dll",
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"R3.dll",
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"System.Collections.Immutable.dll",
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"System.ComponentModel.Annotations.dll",
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"System.IO.Pipelines.dll",
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"System.Runtime.CompilerServices.Unsafe.dll",
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"System.Text.Encodings.Web.dll",
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"System.Text.Json.dll",
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"System.Threading.Channels.dll"
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)
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$publishedByName = @{}
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foreach ($assembly in Get-ChildItem -LiteralPath $publishRoot -Filter "*.dll") {
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$publishedByName[$assembly.Name] = $assembly
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}
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foreach ($assemblyName in $expectedAssemblies) {
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if (-not $publishedByName.ContainsKey($assemblyName)) {
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throw "CultLib Unity package is missing expected assembly: $assemblyName"
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}
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}
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Copy-Item -LiteralPath (Join-Path $templateRoot "Runtime\GameCult.CultLib.asmdef") `
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-Destination (Join-Path $outputRoot "Runtime")
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foreach ($assemblyName in $expectedAssemblies) {
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$assembly = $publishedByName[$assemblyName]
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Copy-Item -LiteralPath $assembly.FullName -Destination $pluginRoot
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$pdb = [System.IO.Path]::ChangeExtension($assembly.FullName, ".pdb")
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if (Test-Path -LiteralPath $pdb) {
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Copy-Item -LiteralPath $pdb -Destination $pluginRoot
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}
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}
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$manifest = Get-Content -LiteralPath (Join-Path $outputRoot "package.json") -Raw | ConvertFrom-Json
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Write-Host "CultLib Unity package: $outputRoot"
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Write-Host "Package: $($manifest.name)@$($manifest.version)"
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Write-Host "Managed assemblies: $($expectedAssemblies.Count)"
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