CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-22 18:34:15 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer interop peers: hold-lock mode in the C# peer and the Rust example 2026-10-20 14:50:19 +02:00
GameCult.Caching.Tests Public DeserializeSnapshot parses any stamp as in 1.0.61; stores judge the v1/v2 stamp in their own read paths; flush prose states the exact rule; the I/O refusal test asserts no write was reached 2026-10-22 18:34:15 +02:00
GameCult.Geometry.Tests Geometry tests: import System.Linq for the reference walk test 2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Mesh tests: the variant record carries its empty payload 2026-10-22 17:03:07 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests C#: an unsendable goodbye names the failure by a fixed code 2026-09-30 23:04:40 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Merge hands/py-typed-leaves: C# leaf vectors (leaf-vectors-cs) and cultcache-py typed leaves that own each slot's C# type name and checks, held to them 2026-10-12 02:28:58 +02:00