CultLib/src
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-22 22:16:14 +02:00
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GameCult.Caching Caching: a reference gained on an otherwise identical slot is compatible drift (1.0.x ref-list stores open); 2.0.1 2026-10-22 22:16:14 +02:00
GameCult.Caching.MessagePack org.gamecult.cultlib 2.0.0: the parser's comment and the flush bullet state the exact stamp rule; declare the nil-stamp refusal (Soul s5) 2026-10-22 19:03:29 +02:00
GameCult.Geometry Geometry: name the cache formatter on each CultRecordRef member 2026-09-30 02:25:27 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh Public DeserializeSnapshot parses any stamp as in 1.0.61; stores judge the v1/v2 stamp in their own read paths; flush prose states the exact rule; the I/O refusal test asserts no write was reached 2026-10-22 18:34:15 +02:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking C#: an unsendable goodbye names the failure by a fixed code 2026-09-30 23:04:40 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Release prep: org.gamecult.cultlib 2.0.0 and org.gamecult.caching.unity 2.0.0 versions, changelogs, install docs 2026-10-22 15:44:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00