CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 2a44209510 Refuse a key in two stores, stop reporting reader contention, prove lock waits and page order
F2: Validate refuses a write or load that would give a key already held by
one home store a second store; the message names the key and both stores and
nothing lands in either store or the cache.
F3: TryCommit enters the cache gate normally; only the store lock attempt is
non-blocking, so Contended means another writer holds the store.
F4: PushAll and Commit are shown to wait on a held <path>.lock; the race test
asserts mismatches occurred and that Task.WaitAll finished in time.
F5: a failed page write leaves the manifest bytes and the previous generation
intact.

Lock order (F1) and commit merge semantics (F6) are unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 18:21:19 +02:00
..
GameCult.Caching.InteropPeer Pin CultNet publish-after-commit, add write-routed interop, update contract status 2026-09-13 17:58:00 +02:00
GameCult.Caching.Tests Refuse a key in two stores, stop reporting reader contention, prove lock waits and page order 2026-09-13 18:21:19 +02:00
GameCult.Geometry.Tests Add CultGeometry isosurface extraction 2026-08-26 17:37:22 +02:00
GameCult.Mesh.Quic.Native.Tests Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Mesh.Quic.Tests Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Mesh.Tests Route each document type to one home store; attach hydrates; commit explicit batches 2026-09-13 17:57:58 +02:00
GameCult.Networking.InteropPeer Add C# interop RUDP serve dial path 2026-06-17 11:22:17 +01:00
GameCult.Networking.Tests Pin CultNet publish-after-commit, add write-routed interop, update contract status 2026-09-13 17:58:00 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00