1.0.60 removed public API (CultInspectorAssetPath) under a patch bump; its own changelog says "Breaking" and the version number lied. Operator ruling: semver is policy, strictly, for every published package family. docs/semver-policy.md states what counts as breaking per surface (managed API, Unity inspector attributes, CultCache wire format/store compatibility, CultNet protocol, native bridge exports), the 0.y.z pre-1.0 convention, tag naming, and required changelog shape. Records the 1.0.60 scar as history; does not renumber it. scripts/check-changelog-semver.mjs is the mechanical check: refuses a changelog "### Breaking" section under too small a bump, and refuses a version that skips, reverses, or repeats the previous published tag. Skips re-litigating a version that is already tagged (rebuilding immutable history is not a release action). Wired into publish-packages.yml for the four npm/PyPI packages, and into build-unity-package.ps1 (cultlib), packages/cultmath/scripts/build-unity-package.ps1 (cultmath), and a new scripts/verify-caching-unity-release.ps1 (caching.unity has no build script of its own to hook into). 18 node:test cases cover the required table (breaking+major/minor/patch, non-breaking, 0.y.z, skip, downgrade) plus CLI-level git-tag resolution. Hand-mutated each rule (bump classification, pre-1.0 lane requirement, breaking-heading detection, breaking early-return, already-published skip) and confirmed each kill, then restored byte-exact. No mutation harness is committed; CultLib has none today. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
28 lines
1.2 KiB
PowerShell
28 lines
1.2 KiB
PowerShell
# org.gamecult.caching.unity has no build step: it is pure C# editor source
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# tagged directly from src/GameCult.Unity/Assets/Caching, unlike
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# org.gamecult.cultlib and org.gamecult.cultmath which compile a DLL first.
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# That means it has no existing script this repo's semver check can ride
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# along with (docs/semver-policy.md, "Coverage gaps"). This script exists
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# solely to be that gate: run it before tagging a caching-unity-v<version>
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# release.
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$ErrorActionPreference = "Stop"
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$repoRoot = Split-Path -Parent $PSScriptRoot
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$packageRoot = Join-Path $repoRoot "src\GameCult.Unity\Assets\Caching"
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$manifestPath = Join-Path $packageRoot "package.json"
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$changelogPath = Join-Path $packageRoot "CHANGELOG.md"
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$version = (Get-Content -LiteralPath $manifestPath -Raw | ConvertFrom-Json).version
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& node (Join-Path $repoRoot "scripts\check-changelog-semver.mjs") `
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--package "org.gamecult.caching.unity" `
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--changelog $changelogPath `
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--version $version `
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--tag-prefix "caching-unity" `
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--cwd $repoRoot
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if ($LASTEXITCODE -ne 0) {
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throw "org.gamecult.caching.unity failed the semver policy check (see docs/semver-policy.md)."
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}
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Write-Host "org.gamecult.caching.unity $version cleared the semver policy check."
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