Meta Vens
22c87fd530
Caching: a cacheless write never re-enters its store's gate (Soul s3 attach-window-cacheless-write)
...
InStoreHold gains a cacheless flag: on re-entry of the same gate a cacheless call throws
instead of running, so the attach's hold (until it publishes Cache) and an enclosing store
call's user code cannot write the store behind the cache. Gate passes the flag; no field
mirrors Cache. Tests through a real attach and a nested cacheless write, a header pin for
attached variant stores, contract and CHANGELOG.
Builds on the previous commit; neither is built or run until the verify job.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-25 20:09:12 +01:00
..
GameCult.Caching.ConsumerBuild
Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned
2026-10-23 01:38:16 +02:00
GameCult.Caching.InteropPeer
Merge main at cultlib-unity-v2.0.0 ( 42dce361) into C2a: one owner per collision
2026-10-22 20:35:33 +02:00
GameCult.Caching.Tests
Caching: a cacheless write never re-enters its store's gate (Soul s3 attach-window-cacheless-write)
2026-10-25 20:09:12 +01:00
GameCult.Geometry.Tests
GeometryDocumentTests: a generated formatter passes the element-id door
2026-10-15 20:52:25 +02:00
GameCult.Mesh.Quic.Native.Tests
Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests
Fix a flaky disconnect wait in the reliable-ordered retention test
2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests
Content vectors tests: chunk-ref extras sit past the id slot; add id-slot cases (chunk_id_str, chunk_id_int, chunk_id_str8, chunk_6)
2026-10-22 21:33:49 +02:00
GameCult.Networking.InteropPeer
Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark
2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests
Merge origin/main into hands/variants-c2a-main (main-into-c2a)
2026-10-14 04:06:41 +02:00
GameCult.Networking.WebSockets.Tests
Add real browser CultMesh transport proof
2026-08-18 00:05:57 +02:00
vectors
Gate: every csharp stage runs and the gate names the stages that failed
2026-10-23 13:29:53 +02:00