CultLib/tests/GameCult.Geometry.Tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 20ac3b0b6c Collapse CultVec2, CultVec3 and CultRect into CultMath float2, float3 and rect
GameCult.Geometry no longer carries vector or rectangle values. CultCircle and
CultSphere hold float2/float3, the isosurface and surface-nets extractors take
float3 origin, and the per-call conversion to float3 is gone. Their MessagePack
bytes are unchanged (pinned against the pre-collapse encodings), now produced
by CultMathResolver through the default CultCache options.

This is a breaking change to the GameCult.Geometry public API.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 16:18:09 +02:00
..
Fixtures/vg-csg-ragnarok Verify Rust geometry payload interop 2026-05-30 00:04:05 +01:00
GameCult.Geometry.Tests.csproj Verify Rust geometry payload interop 2026-05-30 00:04:05 +01:00
GeometryDocumentTests.cs Collapse CultVec2, CultVec3 and CultRect into CultMath float2, float3 and rect 2026-09-29 16:18:09 +02:00
IsoSurfaceTests.cs Collapse CultVec2, CultVec3 and CultRect into CultMath float2, float3 and rect 2026-09-29 16:18:09 +02:00
QuadNormalsTests.cs Kill mutation survivors: degenerate fixtures, missing axis and edge tests 2026-09-25 18:38:15 +02:00
stryker-config.json Test surface nets naming, orientation, welding, and normals; scope Stryker to it 2026-09-25 18:06:54 +02:00
SurfaceNetsTests.cs Collapse CultVec2, CultVec3 and CultRect into CultMath float2, float3 and rect 2026-09-29 16:18:09 +02:00