CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-12 07:46:10 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Interop: the edited variant overrides its name, as a variant must 2026-10-03 11:03:17 +02:00
GameCult.Caching.Tests Tests: a cache disposed with one writable store holding staged checks beside a read-only one still judges them 2026-10-12 07:46:10 +02:00
GameCult.Geometry.Tests Geometry tests: import System.Linq for the reference walk test 2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Tests: a raw write replacing the only marked record at its own key keeps the file marked 2026-10-03 15:09:17 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests Merge CultCache R1 (f789c8d1) into C2a: one reader per runtime, R1's failure taxonomy 2026-10-02 19:41:35 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Mesh single-file store: tests for dangling link, directory, zero byte, lock, concurrent replace and the older layout; contract sentence 2026-10-03 02:02:02 +02:00