CultLib/CultLib.txt
2026-04-18 06:04:39 +01:00

132 lines
4.9 KiB
Text

// E:\Projects\CultLib\src\GameCult.Caching\GameCult.Caching.csproj
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Description>CultCache: Concurrent polymorphic cache with modular backing stores for .NET</Description>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\GameCult.Logging\GameCult.Logging.csproj" />
<PackageReference Include="R3" Version="1.3.0" />
<PackageReference Include="MessagePack" Version="3.1.4" />
<PackageReference Include="ConcurrentHashSet " Version="1.3.0" />
</ItemGroup>
</Project>
// E:\Projects\CultLib\src\GameCult.Caching.MessagePack\GameCult.Caching.MessagePack.csproj
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Description>File-based MessagePack backing store for CultCache</Description>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\GameCult.Caching\GameCult.Caching.csproj" />
<ProjectReference Include="..\GameCult.Caching.MessagePack.Generator\GameCult.Caching.MessagePack.Generator.csproj"
OutputItemType="Analyzer"
ReferenceOutputAssembly="false" />
<PackageReference Include="MessagePack" Version="3.1.4" />
</ItemGroup>
</Project>
// E:\Projects\CultLib\src\GameCult.Caching.MessagePack.Generator\GameCult.Caching.MessagePack.Generator.csproj
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<!-- This tells MSBuild we are producing an analyzer -->
<IsRoslynComponent>true</IsRoslynComponent>
<Nullable>enable</Nullable>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<IncludeBuildOutput>false</IncludeBuildOutput>
<!-- Optional: Pack this as a NuGet analyzer -->
<Description>Source generator that emits MessagePack formatters for DatabaseEntry subclasses.</Description>
<PackageTags>MessagePack;SourceGenerator;DatabaseEntry</PackageTags>
</PropertyGroup>
<ItemGroup>
<!-- Core Roslyn packages for incremental generators -->
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" PrivateAssets="all" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.10.0" PrivateAssets="all" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.10.0" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<!-- Mark this output as an analyzer -->
<None Include="$(OutputPath)\$(AssemblyName).dll" Pack="true" PackagePath="analyzers/dotnet/cs" Visible="false" />
</ItemGroup>
</Project>
// E:\Projects\CultLib\src\GameCult.Logging\GameCult.Logging.csproj
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Description>Simple pluggable logging interface for CultLib</Description>
</PropertyGroup>
</Project>
// E:\Projects\CultLib\src\GameCult.Logging.Unity\GameCult.Logging.Unity.csproj
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Description>Unity integration for GameCult.Logging</Description>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\GameCult.Logging\GameCult.Logging.csproj" />
<PackageReference Include="R3" Version="1.3.0" />
</ItemGroup>
</Project>
// E:\Projects\CultLib\src\GameCult.Networking\GameCult.Networking.csproj
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Description>CultNet: Secure, high-performance messaging for games/servers</Description>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\GameCult.Caching.MessagePack\GameCult.Caching.MessagePack.csproj" />
<ProjectReference Include="..\GameCult.Logging\GameCult.Logging.csproj" />
<ProjectReference Include="..\GameCult.Caching\GameCult.Caching.csproj" />
<PackageReference Include="MessagePack" Version="3.1.4" />
<PackageReference Include="R3" Version="1.3.0" />
<PackageReference Include="LiteNetLib" Version="1.3.1" />
<PackageReference Include="Isopoh.Cryptography.Argon2" Version="2.0.0" />
</ItemGroup>
</Project>
// E:\Projects\CultLib\tests\GameCult.Networking.Tests\GameCult.Networking.Tests.csproj
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<IsPackable>false</IsPackable>
<RootNamespace>GameCult.Networking.Tests</RootNamespace>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\GameCult.Networking\GameCult.Networking.csproj" />
</ItemGroup>
<ItemGroup>
<!-- NUnit framework -->
<PackageReference Include="coverlet.msbuild" Version="6.0.4">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="NUnit" Version="4.*" />
<PackageReference Include="NUnit3TestAdapter" Version="4.*" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.*" />
<PackageReference Include="FluentAssertions" Version="6.*" />
<PackageReference Include="coverlet.collector" Version="6.*">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
</Project>