132 lines
4.9 KiB
Text
132 lines
4.9 KiB
Text
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// E:\Projects\CultLib\src\GameCult.Caching\GameCult.Caching.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Description>CultCache: Concurrent polymorphic cache with modular backing stores for .NET</Description>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\GameCult.Logging\GameCult.Logging.csproj" />
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<PackageReference Include="R3" Version="1.3.0" />
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<PackageReference Include="MessagePack" Version="3.1.4" />
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<PackageReference Include="ConcurrentHashSet " Version="1.3.0" />
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</ItemGroup>
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</Project>
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// E:\Projects\CultLib\src\GameCult.Caching.MessagePack\GameCult.Caching.MessagePack.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Description>File-based MessagePack backing store for CultCache</Description>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\GameCult.Caching\GameCult.Caching.csproj" />
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<ProjectReference Include="..\GameCult.Caching.MessagePack.Generator\GameCult.Caching.MessagePack.Generator.csproj"
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OutputItemType="Analyzer"
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ReferenceOutputAssembly="false" />
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<PackageReference Include="MessagePack" Version="3.1.4" />
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</ItemGroup>
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</Project>
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// E:\Projects\CultLib\src\GameCult.Caching.MessagePack.Generator\GameCult.Caching.MessagePack.Generator.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<!-- This tells MSBuild we are producing an analyzer -->
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<IsRoslynComponent>true</IsRoslynComponent>
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<Nullable>enable</Nullable>
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<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
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<IncludeBuildOutput>false</IncludeBuildOutput>
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<!-- Optional: Pack this as a NuGet analyzer -->
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<Description>Source generator that emits MessagePack formatters for DatabaseEntry subclasses.</Description>
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<PackageTags>MessagePack;SourceGenerator;DatabaseEntry</PackageTags>
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</PropertyGroup>
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<ItemGroup>
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<!-- Core Roslyn packages for incremental generators -->
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" PrivateAssets="all" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.10.0" PrivateAssets="all" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.10.0" PrivateAssets="all" />
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</ItemGroup>
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<ItemGroup>
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<!-- Mark this output as an analyzer -->
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<None Include="$(OutputPath)\$(AssemblyName).dll" Pack="true" PackagePath="analyzers/dotnet/cs" Visible="false" />
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</ItemGroup>
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</Project>
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// E:\Projects\CultLib\src\GameCult.Logging\GameCult.Logging.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Description>Simple pluggable logging interface for CultLib</Description>
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</PropertyGroup>
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</Project>
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// E:\Projects\CultLib\src\GameCult.Logging.Unity\GameCult.Logging.Unity.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Description>Unity integration for GameCult.Logging</Description>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\GameCult.Logging\GameCult.Logging.csproj" />
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<PackageReference Include="R3" Version="1.3.0" />
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</ItemGroup>
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</Project>
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// E:\Projects\CultLib\src\GameCult.Networking\GameCult.Networking.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Description>CultNet: Secure, high-performance messaging for games/servers</Description>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\GameCult.Caching.MessagePack\GameCult.Caching.MessagePack.csproj" />
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<ProjectReference Include="..\GameCult.Logging\GameCult.Logging.csproj" />
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<ProjectReference Include="..\GameCult.Caching\GameCult.Caching.csproj" />
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<PackageReference Include="MessagePack" Version="3.1.4" />
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<PackageReference Include="R3" Version="1.3.0" />
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<PackageReference Include="LiteNetLib" Version="1.3.1" />
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<PackageReference Include="Isopoh.Cryptography.Argon2" Version="2.0.0" />
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</ItemGroup>
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</Project>
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// E:\Projects\CultLib\tests\GameCult.Networking.Tests\GameCult.Networking.Tests.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<IsPackable>false</IsPackable>
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<RootNamespace>GameCult.Networking.Tests</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\GameCult.Networking\GameCult.Networking.csproj" />
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</ItemGroup>
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<ItemGroup>
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<!-- NUnit framework -->
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<PackageReference Include="coverlet.msbuild" Version="6.0.4">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="NUnit" Version="4.*" />
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<PackageReference Include="NUnit3TestAdapter" Version="4.*" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.*" />
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<PackageReference Include="FluentAssertions" Version="6.*" />
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<PackageReference Include="coverlet.collector" Version="6.*">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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