Meta Vens
0db1fe5448
Apply Soul fixes to the store composition docs and routing tests
...
Conditional commit, not plain flush, is what protects against unseen data.
C# batch and conditional commit are specified, not implemented. Home-type
claims use exact equality. TypeScript attach does not read. CultMath has no
encoding. Reflective and generated descriptors differ until Cut 4. Routing
tests now check the inherited Name, the global flag precondition, and that a
refused write publishes no change.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 16:13:20 +02:00
..
GameCult.Caching
Apply Soul fixes to the store composition docs and routing tests
2026-09-13 16:13:20 +02:00
GameCult.Caching.MessagePack
Gate cache hydration and preserve legacy generations
2026-08-19 02:36:49 +02:00
GameCult.Caching.MessagePack.Analyzers
JSON backing store, I/O fixes, Networking Security
2026-04-18 13:01:24 +01:00
GameCult.Caching.MessagePack.Generator
Apply Soul fixes to the store composition docs and routing tests
2026-09-13 16:13:20 +02:00
GameCult.Geometry
Clarify CultMath and CultGeometry ownership
2026-08-26 17:47:06 +02:00
GameCult.Logging
JSON backing store, I/O fixes, Networking Security
2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity
JSON backing store, I/O fixes, Networking Security
2026-04-18 13:01:24 +01:00
GameCult.Mesh
Recover authority-bound CultMesh and atomic generations
2026-08-26 19:01:24 +02:00
GameCult.Mesh.Quic
Bind CultMesh authority identity to physical routes
2026-08-18 17:21:58 +02:00
GameCult.Mesh.Quic.Native
Bind CultMesh authority identity to physical routes
2026-08-18 17:21:58 +02:00
GameCult.Networking
Separate RUDP reliable and lossy sequence domains
2026-09-04 00:33:16 +02:00
GameCult.Networking.WebSockets
Recover authority-bound CultMesh and atomic generations
2026-08-26 19:01:24 +02:00
GameCult.Unity
REC-102: cut stale generated mirrors and a dead maintenance receipt
2026-09-13 14:10:10 +02:00
Directory.Build.props
Initial commit
2026-04-18 06:04:39 +01:00