CultLib/src
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 0db1fe5448 Apply Soul fixes to the store composition docs and routing tests
Conditional commit, not plain flush, is what protects against unseen data.
C# batch and conditional commit are specified, not implemented. Home-type
claims use exact equality. TypeScript attach does not read. CultMath has no
encoding. Reflective and generated descriptors differ until Cut 4. Routing
tests now check the inherited Name, the global flag precondition, and that a
refused write publishes no change.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 16:13:20 +02:00
..
GameCult.Caching Apply Soul fixes to the store composition docs and routing tests 2026-09-13 16:13:20 +02:00
GameCult.Caching.MessagePack Gate cache hydration and preserve legacy generations 2026-08-19 02:36:49 +02:00
GameCult.Caching.MessagePack.Analyzers JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Caching.MessagePack.Generator Apply Soul fixes to the store composition docs and routing tests 2026-09-13 16:13:20 +02:00
GameCult.Geometry Clarify CultMath and CultGeometry ownership 2026-08-26 17:47:06 +02:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Mesh.Quic Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking Separate RUDP reliable and lossy sequence domains 2026-09-04 00:33:16 +02:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity REC-102: cut stale generated mirrors and a dead maintenance receipt 2026-09-13 14:10:10 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00