CultLib/tests
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soul 0c97560d0e
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Fork card: Soul fixes (decode coverage, byte-built sameResponse, claim boundary, digest covers retracted)
- mindRoutes: a percent-encoded configured Mind resolves once (%6eibu), a
  double-encoded one does not; `.`, `..` are unknown; the C# judge decodes
  strictly so invalid UTF-8 is a miss by rule, not by luck.
- sameResponse pairs are compared as bytes built from the spec's refusal rule,
  not from the vector against itself.
- claim_in_future: exactly five minutes is not flagged, five minutes and half
  a second is, from the stored received_at.
- the digest that decides "same body" must cover `retracted` too.
- Dropped the judge rule that the new ruled_from-needs-a-ruling rule subsumes.
- Mapping table says what closes a card and when `ruling` is nil.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 16:33:38 +00:00
..
GameCult.Caching.ConsumerBuild Cacheless single-file API: WriteDocument encodes the declared type, the registry is the call's argument, DecodeDocument moves to CultCodec, ReadStoreSnapshot's gate is pinned 2026-10-23 01:38:16 +02:00
GameCult.Caching.GeneratorConsumer GeneratorConsumer: skip every ref-keyed dictionary serialization under NativeAOT 2026-10-28 00:03:21 +01:00
GameCult.Caching.InteropPeer Merge main at cultlib-unity-v2.0.0 (42dce361) into C2a: one owner per collision 2026-10-22 20:35:33 +02:00
GameCult.Caching.OutsideStoreTests write-ownership-cs: a write owns a record by the written type; one-batch retype is eviction then add (squash of hands/variants-write-ownership a4eae905..8c7252ea) 2026-10-28 08:22:20 +01:00
GameCult.Caching.Tests docs/start: verbatim drift check for the C# and TypeScript first-call blocks 2026-11-05 09:43:55 +00:00
GameCult.Geometry.Tests GeometryDocumentTests: a generated formatter passes the element-id door 2026-10-15 20:52:25 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests C#: SubmitDocumentAsync and the shard write forwarder complete on the result frame 2026-11-08 13:24:27 +00:00
GameCult.Networking.InteropPeer interop peer: C# store holds the spec's admitted schema-id names (compatible ids) 2026-11-09 14:12:38 +00:00
GameCult.Networking.Tests Fork card: Soul fixes (decode coverage, byte-built sameResponse, claim boundary, digest covers retracted) 2026-11-10 16:33:38 +00:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors cultnet-py: multi-peer RUDP socket server, with C#-captured transcript parity 2026-11-07 01:36:55 +00:00