CultLib/tests/GameCult.Mesh.Quic.Tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 7b7de5b071 Fix a flaky disconnect wait in the reliable-ordered retention test
AReliableOrderedFrameIsNeverRetainedAndIsNotDeliveredToALateJoiner disposed
the first session and then waited on server.ConnectionCount == 0 before
attaching a second one, which timed out under Yggdrasil's ygg-verify
container (dotnet test, cultlib-quic-native-dev image): the retention rule
under test does not depend on the first peer disconnecting, so the fix keeps
both sessions connected concurrently and drops the flaky wait.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 18:20:36 +02:00
..
CultMeshQuicRealtimeTransportTests.cs Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Quic.Tests.csproj Add MsQuic realtime transport package 2026-07-19 18:36:50 +01:00