compile-glsl.ps1 writes the wrapper a WebGL2 consumer writes (#version 300 es, highp precision, the library by concatenation, one call of every public function) and compiles it with glslang; -Body replaces the calls, for the negative control. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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7 lines
155 B
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