CultLib/src
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GameCult.Networking: resend the capped frame's answer until acknowledged, then end the session
The schema server answered the 8th undecodable frame and ended the peer's session in the same
call; ending clears the session's pending reliable packets, so a lost datagram was never
resent. The session now stays until the peer has acknowledged every answer (a lost one is
resent by PollResends) or a 2 s grace runs out, serves nothing after the capped frame
meanwhile, and then sends the goodbye.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-08 11:10:48 +00:00
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GameCult.Caching write-ownership-cs: a write owns a record by the written type; one-batch retype is eviction then add (squash of hands/variants-write-ownership a4eae905..8c7252ea) 2026-10-28 08:22:20 +01:00
GameCult.Caching.MessagePack write-ownership-cs: a write owns a record by the written type; one-batch retype is eviction then add (squash of hands/variants-write-ownership a4eae905..8c7252ea) 2026-10-28 08:22:20 +01:00
GameCult.Geometry Assume CultRecordRef<T> formattable for MessagePack's source generator consumers 2026-10-27 23:59:13 +01:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh npm: scope cultnet-ts, cultmesh-ts and cultmesh-browser under @gamecult 2026-11-07 16:25:10 +00:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking GameCult.Networking: resend the capped frame's answer until acknowledged, then end the session 2026-11-08 11:10:48 +00:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Release prep: org.gamecult.cultlib 2.0.0 and org.gamecult.caching.unity 2.0.0 versions, changelogs, install docs 2026-10-22 15:44:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00