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2026-09-30 10:05:03 +02:00 |
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GameCult.Caching.ConsumerBuild
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Delete the CultCache MessagePack source generator
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2026-09-13 23:38:08 +02:00 |
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GameCult.Caching.InteropPeer
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Interop: an element id crosses C#, TypeScript, Python and Rust
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2026-09-29 15:03:09 +02:00 |
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GameCult.Caching.Tests
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Tests: C# writer derivation, rename, stale hash, refusals
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2026-09-30 10:05:03 +02:00 |
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GameCult.Geometry.Tests
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Geometry tests: import System.Linq for the reference walk test
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2026-09-30 02:30:43 +02:00 |
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GameCult.Mesh.Quic.Native.Tests
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Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
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2026-09-23 18:32:39 +02:00 |
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GameCult.Mesh.Quic.Tests
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Fix a flaky disconnect wait in the reliable-ordered retention test
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2026-09-23 18:20:36 +02:00 |
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GameCult.Mesh.Tests
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Catalog writers merge entries that share an id; every reader resolves an id by its owner first
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2026-09-30 08:17:59 +02:00 |
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GameCult.Networking.InteropPeer
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Wait for a client before quic-realtime-serve broadcasts
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2026-09-23 14:38:51 +02:00 |
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GameCult.Networking.Tests
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Merge RUDP stray-packet hardening across all four runtimes
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2026-09-29 22:05:30 +02:00 |
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GameCult.Networking.WebSockets.Tests
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Add real browser CultMesh transport proof
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2026-08-18 00:05:57 +02:00 |
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vectors
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One local schema id in cultmesh-py; catalog writers merge only the same schema; a compatible entry before its owner reads as the owner
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2026-09-30 09:01:00 +02:00 |