CultLib/tests/GameCult.Networking.Tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 35a450e32f R-AX: land the whole-message parity vector, and extend it past all-absent
Soul had this green in the rig at 376 bytes and called it "blocked on
unbuilt page-assembly ownership" - the wrong thing: only the two
*evaluators* producing the same page from the same rows needed that move
(a separate claim, R-AR); the two *encoders* producing identical bytes for
the same page value never did. Land the whole
cultnet.snapshot_response_raw.v1 envelope, byte-identical between Rust's
encode_cultnet_message_to_vec and C#'s CultNetSnapshotResponseRawV1Message,
on both runtimes.

The existing header/edge vectors also proved nothing about tags
(string[] vs Vec<String>) or payload (byte[] vs serde_bytes): both were
absent at every value pinned. Add a header with tags populated and an
edge with a payload populated, captured the same way against a real
MessagePack C# 3.1.7 run on Yggdrasil. Neither diverged - the two
mappings agree byte-for-byte.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 08:40:52 +02:00
..
CultNetCanonicalNumberTests.cs CultNet selection cut1 fix batch: R-I/K/D tests and R-A/R-M reflection fix 2026-09-22 09:39:36 +02:00
CultNetDocumentBindingResolverTests.cs Make generated and reflective document members one rule 2026-09-13 22:00:16 +02:00
CultNetOperationServerTests.cs Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
CultNetSchemaContractTests.cs Fix batch 4 (R-X, S-4/S-10): the error schema matches the wire, and the validator refuses a keyword it does not implement 2026-09-22 21:12:23 +02:00
CultNetSchemaServerGroupTests.cs Share CultNet handlers across transports 2026-08-18 01:31:04 +02:00
CultNetSelectionEvaluatorTests.cs Land fix batch 3's R-O and R-Q: keyed length-prefixed cursors, replica-apply sequence gap 2026-09-22 20:04:22 +02:00
CultNetSelectionFixBatchTests.cs R-AT: fix the C# self-citer fixture's naming so it actually defeats push-order luck 2026-09-23 08:38:27 +02:00
CultNetSelectionPageTests.cs CultNet selection cut1 fix batch: R-I/K/D tests and R-A/R-M reflection fix 2026-09-22 09:39:36 +02:00
CultNetSelectionSurvivorTests.cs R-AF/R-AJ: C# parity vectors and the ordering-composition tests they needed 2026-09-23 04:43:25 +02:00
GameCult.Networking.Tests.csproj Add GameCult Mesh package home 2026-05-19 19:08:48 +01:00
MiniJsonSchemaValidator.cs Fix batch 4 (R-X, S-4/S-10): the error schema matches the wire, and the validator refuses a keyword it does not implement 2026-09-22 21:12:23 +02:00
NetworkingTests.cs Fix batch 4 (S-9/S-11): shard-scoped asOf, and the v1 subscribe door runs before the hop refusal 2026-09-22 21:12:07 +02:00
README.md JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
SelectionParityVectorTests.cs R-AO: shared vector for two-in-target shared-key resolution 2026-09-23 07:18:11 +02:00
SelectionWireParityTests.cs R-AX: land the whole-message parity vector, and extend it past all-absent 2026-09-23 08:40:52 +02:00

GameCult.Networking.Tests

GameCult.Networking.Tests contains NUnit tests for the networking library.

Scope

The tests currently cover:

  • AES-GCM encrypt/decrypt round-trips in Secret
  • signed session-token validation
  • signed session-token tamper detection
  • signed session-token expiry handling

Run

dotnet test tests\GameCult.Networking.Tests\GameCult.Networking.Tests.csproj

Adding New Tests

Typical future areas to expand include:

  • client reconnect and verify flows
  • login and registration integration tests
  • malformed message handling
  • rate-limiting behavior under concurrency