CultLib/src
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-11-12 04:01:36 +00:00
..
GameCult.Caching Bytes after the value: a payload is one MessagePack value (C#) (#125) 2026-11-12 04:01:36 +00:00
GameCult.Caching.MessagePack Bytes after the value: a payload is one MessagePack value (C#) (#125) 2026-11-12 04:01:36 +00:00
GameCult.Geometry CultCache: [CultIndex] is unique at commit and load; [CultRole] names a selection role; replicas apply a commit's changes as one batch (#90) 2026-11-11 03:48:08 +00:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh Bytes after the value: a payload is one MessagePack value (C#) (#125) 2026-11-12 04:01:36 +00:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking Bytes after the value: a payload is one MessagePack value (C#) (#125) 2026-11-12 04:01:36 +00:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Release prep: org.gamecult.cultlib 2.0.0 and org.gamecult.caching.unity 2.0.0 versions, changelogs, install docs 2026-10-22 15:44:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00