CultLib/src
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Docs: refusal by name differs by store kind and pin (tags read); the C# runtime decides the mark; empty and duplicate sources refuse to load
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-11 08:50:18 +00:00
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GameCult.Caching Docs: refusal by name differs by store kind and pin (tags read); the C# runtime decides the mark; empty and duplicate sources refuse to load 2026-11-11 08:50:18 +00:00
GameCult.Caching.MessagePack Docs: refusal by name differs by store kind and pin (tags read); the C# runtime decides the mark; empty and duplicate sources refuse to load 2026-11-11 08:50:18 +00:00
GameCult.Geometry CultCache: [CultIndex] is unique at commit and load; [CultRole] names a selection role; replicas apply a commit's changes as one batch (#90) 2026-11-11 03:48:08 +00:00
GameCult.Logging JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Logging.Unity JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
GameCult.Mesh CultCache: [CultIndex] is unique at commit and load; [CultRole] names a selection role; replicas apply a commit's changes as one batch (#90) 2026-11-11 03:48:08 +00:00
GameCult.Mesh.Quic Document latest-only retention for newly attached QUIC peers 2026-09-23 18:17:37 +02:00
GameCult.Mesh.Quic.Native Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Networking Replica commit hardening: Reconcile sends its diff as one tagged commit; straggler guard inside the lock; real-server and budget pins (#91) 2026-11-11 04:57:59 +00:00
GameCult.Networking.WebSockets Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Unity Release prep: org.gamecult.cultlib 2.0.0 and org.gamecult.caching.unity 2.0.0 versions, changelogs, install docs 2026-10-22 15:44:39 +02:00
Directory.Build.props Initial commit 2026-04-18 06:04:39 +01:00