| Filename | Latest commit message | Latest commit date |
|---|---|---|
Corrects the 1.0.58/1.3.0 release. Rebuilds the tracked plugins with scripts/build-unity-package.ps1 -UpdateTemplate so they carry "" as the unset CultRecordRef wire form in every position (nil still reads as unset) and the edit-start Record snapshot. The native QUIC connector changes once to its /Brepro form; later rebuilds reproduce it byte for byte. The Studio package moves to 1.3.1 and depends on cultlib 1.0.59. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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| .. | ||
| Runtime | ||
| Third Party Notices | ||
| package.json | ||
| package.json.meta | ||
| README.md | ||
| README.md.meta | ||
| Runtime.meta | ||
| Third Party Notices.meta | ||
CultLib for Unity
This package is generated from the CultLib .NET projects. It carries the same
CultCache, CultNet, and CultMesh assemblies consumed through NuGet by normal
.NET applications, staged as Unity-compatible managed plugins. Windows x64
builds also receive the native MsQuic realtime connector and its Schannel
runtime; the Microsoft license is included under Third Party Notices.
Build it with scripts/build-unity-package.ps1. Do not edit generated plugin
assemblies in the package output.
Install version 1.0.57 through Unity Package Manager with:
https://github.com/GameCult/CultLib.git?path=/unity/org.gamecult.cultlib#cultlib-unity-v1.0.57
CultMesh chooses mapped memory for reachable same-machine bodies and advertised
QUIC for remote realtime state. Applications register the packaged
CultMeshNativeQuicRealtimeTransportConnector; they do not load or configure
MsQuic directly. Schemas, commands, receipts, and immutable content remain on
their typed control/content planes.