CultLib/unity/org.gamecult.cultlib
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-08-26 19:01:24 +02:00
..
Runtime Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
Third Party Notices Add native QUIC realtime transport for Unity 2026-07-19 22:55:06 +01:00
package.json Gate cache hydration and preserve legacy generations 2026-08-19 02:36:49 +02:00
package.json.meta Preserve Unity package import metadata 2026-07-10 12:02:52 +01:00
README.md Release CultLib Unity 1.0.41 2026-07-20 02:45:39 +01:00
README.md.meta Preserve Unity package import metadata 2026-07-10 12:02:52 +01:00
Runtime.meta Preserve Unity package import metadata 2026-07-10 12:02:52 +01:00
Third Party Notices.meta Add native QUIC realtime transport for Unity 2026-07-19 22:55:06 +01:00

CultLib for Unity

This package is generated from the CultLib .NET projects. It carries the same CultCache, CultNet, and CultMesh assemblies consumed through NuGet by normal .NET applications, staged as Unity-compatible managed plugins. Windows x64 builds also receive the native MsQuic realtime connector and its Schannel runtime; the Microsoft license is included under Third Party Notices.

Build it with scripts/build-unity-package.ps1. Do not edit generated plugin assemblies in the package output.

Install version 1.0.41 through Unity Package Manager with:

https://github.com/GameCult/CultLib.git?path=/unity/org.gamecult.cultlib#cultlib-unity-v1.0.41

CultMesh chooses mapped memory for reachable same-machine bodies and advertised QUIC for remote realtime state. Applications register the packaged CultMeshNativeQuicRealtimeTransportConnector; they do not load or configure MsQuic directly. Schemas, commands, receipts, and immutable content remain on their typed control/content planes.