# Mutation Testing CultLib measures its C# test suites with Stryker.NET, pinned as a repo-local tool in `dotnet-tools.json`. Coverage is added project by project; a project with no `stryker-config.json` next to its test project has not been scoped yet (see "Scope and follow-ups" below for what's outstanding). ## Running it Restore the tool once per checkout: ```powershell dotnet tool restore ``` Run a full mutation pass from a covered test project's directory, for example CultMath: ```powershell cd packages/cultmath/tests/CultMath.Tests dotnet stryker -t mtp ``` `-t mtp` selects Stryker's Microsoft.Testing.Platform runner. It is required for test projects on `xunit.v3` (CultMath.Tests is one): Stryker's default `vstest` runner's coverage capture does not work against xunit.v3's native test host and the run stalls retrying test sessions indefinitely. Projects still on `xunit` v2 with `xunit.runner.visualstudio` can use the default `vstest` runner. For a single cut, scope the run to what changed instead of the whole project: ```powershell dotnet stryker -t mtp --since: ``` Use a full commit SHA for `--since`, not an abbreviation: `git rev-parse ` first, then pass the full result. Stryker resolves `--since` through the same git plumbing a short SHA can resolve ambiguously (or fail to resolve at all) depending on the checkout's object database, and a misresolved base silently changes what "since" means instead of erroring. In a container, also set `git config --global --add safe.directory '*'` before running Stryker (or any other command that shells out to `git` against this checkout) - git refuses to operate on a repository owned by a different user by default, which is the common case for a bind-mounted checkout in a container. Reports land in `StrykerOutput/` next to the test project (git-ignored). Open the `reports/mutation-report.html` file for a browsable view, or read `reports/mutation-report.json` for a scriptable one. ## Triage rules The mutation score is not a gate (`break` threshold is 0). Every surviving mutant is a finding about the tests, not a build failure, and gets triaged into one of: - **missing behavioural test** — name the test that should exist and what branch, edge case, or component it would exercise. - **degenerate fixture** — the code path is exercised, but the fixture's values make two different mutants produce the same observable result (a zero component that erases a `+`/`-` distinction, an already-normalized input that erases a `*`/`/` distinction, all-equal or all-same-sign inputs that erase a boundary or `&&`/`||` distinction). Fix the fixture, don't invent a new one that only kills that one mutant. - **equivalent** — the mutant cannot change behaviour. Float-threshold boundary flips (`>` to `>=`) are equivalent by default. A reasoned equivalence claim (for example, `>>` and `>>>` on an already-unsigned operand) needs its one-line reason recorded, not assumed. Do not write a hand-rolled mutation suite or anchor test as a substitute. Where the tool can't reach (native/shader/editor code), the defence is a behavioural test at the layer the rule is decided, not a committed mutation harness. ## Known tool caveat Stryker 5.0.0's `mtp` runner is documented as preview. Its per-test coverage capture was found to report false "Survived" verdicts specifically for mutations inside `static readonly` field initializers that a test does cover (confirmed by hand-mutating `bool3.@false` and `bool4.@true` and running the full suite directly with `dotnet test`, both of which fail against the mutation that Stryker reported as surviving). Treat a survivor inside a `static readonly` field initializer as unproven until confirmed with a direct `dotnet test` run against the same mutation; do not triage it as a missing test without that check. A survivor that looks like it must be covered is unproven until confirmed with a direct `dotnet test` run against the same hand-applied mutation - but confirm what the mutant actually is before drawing a tooling conclusion from it. An earlier pass here reported three survivors in `CultGeometrySurfaceNets.TryGetOtherEndpoint`'s per-axis `if (x + 1 >= sizeX) return false;` guards and initially triaged them as a `vstest` coverage false-survivor (the same shape as the `mtp`/`static readonly` caveat above). That triage was wrong: the actual mutant Stryker reports there is `return false` -> `return true` inside the guard, which is equivalent, not a coverage miss. Returning `true` from `TryGetOtherEndpoint` still leaves the out `other` coordinate equal to the current coordinate (see the method: `other` is cloned from `coord` and only one component is incremented when the method returns `true`), so the caller compares a sample against itself, the inside/outside flags always match, and the crossing is skipped exactly as it would have been had the method correctly returned `false`. No test can distinguish the two branches because there is nothing to distinguish - it is a legitimate equivalent mutant, not evidence of a `vstest` false survivor. `CultGeometrySurfaceNets.Extract`'s `if (inside == (OrientationSign[axis] < 0))` (the sole authority for quad winding after the geometric cross-product fallback was deleted) has three mutants on that line: `==` -> `!=`, and `< 0` negated to `> 0` or widened to `<= 0`. The first two, `inside != (OrientationSign[axis] < 0)` and `OrientationSign[axis] > 0`, are both reported `Killed`. The third, `OrientationSign[axis] <= 0`, survives, but it is an equivalent mutant, not a coverage gap: `OrientationSign` is the fixed table `{ 1, -1, 1 }` and never holds `0`, so `< 0` and `<= 0` agree on every value the table can actually produce. There is nothing for a test to distinguish, the same shape as the `TryGetOtherEndpoint` equivalent mutant above. No `vstest` coverage-based false survivor has actually been confirmed for GameCult.Geometry. Every survivor triaged here so far has turned out to be a genuine equivalent mutant once hand-mutated and checked directly against `dotnet test`; treat any survivor that looks like it must obviously be covered as unproven until confirmed the same way, but do not cite this project as precedent for the `vstest` caveat itself - that caveat is `mtp`-runner-specific and documented above for `static readonly` field initializers, and GameCult.Geometry has never actually hit it. ## Scope and follow-ups CultMath.Tests, GameCult.Geometry.Tests and GameCult.Caching.Tests are the projects currently scoped. GameCult.Geometry's `stryker-config.json` has no `test-runner` entry: the project is NUnit 4 with `NUnit3TestAdapter` and `Microsoft.NET.Test.Sdk`, so Stryker's default `vstest` runner applies directly (no `mtp` workaround needed, unlike CultMath.Tests's xunit.v3 suite). GameCult.Caching.Tests is the same shape (NUnit, default `vstest`) and its `stryker-config.json` is driven the same way, by the repo-local `dotnet-stryker` tool: `dotnet tool restore` once, then `dotnet tool run dotnet-stryker` from `tests/GameCult.Caching.Tests`. GameCult.Geometry has only ever been run `--since:`-scoped to the cut that added surface nets; a full-project baseline (running mutation against all of `CultGeometryIsoSurface`, `CultGeometryDocuments`, and `CultGeometryPrimitives`, not just the diff) is a recorded follow-up, not something either cut did. That first `--since` pass did not actually stay diff-scoped: adding `stryker-config.json` itself in the same cut that first used it made Stryker log "391 mutants will be tested because: Non-CSharp files in test project were changed" and mutate the whole `mutate` glob (all four existing GameCult.Geometry source files), not just the new surface-nets files. A cut that changes a non-C# file inside the test project (a fixture, this config file, anything under `Fixtures/`) loses `--since` line-level scoping for that run; a future cut whose diff is C#-only, against a base commit that already has `stryker-config.json`, should scope correctly. ### GameCult.Caching.Tests `tests/GameCult.Caching.Tests/stryker-config.json` mutates all of `src/GameCult.Caching` (the project is `GameCult.Caching.csproj`; Standard mutation level, `break` 0, the same thresholds as Geometry). Caching was scoped before Networking because its suite is deterministic and quick (1415 tests, about 40 s) over about 7.8k lines of source, where GameCult.Networking is about 20k lines and its tests lean on socket timing, so a mutant timing out there says little about the test. A full Caching run is about 2,900 candidate mutants (3,602 created, minus 730 that fail to compile) at 1.25 to 1.6 s each, so about 1 to 1.3 hours; run it detached and read the JSON report, never as one attached session. The first measurement was a narrow pass over the three files that carry the store-replace and element-id machinery, from `tests/GameCult.Caching.Tests`: ```bash dotnet tool run dotnet-stryker \ -m '**/src/GameCult.Caching/StoreReplace.cs' \ -m '**/src/GameCult.Caching/CultStoreLinks.cs' \ -m '**/src/GameCult.Caching/CultElementIds.cs' ``` A clean single run of that command tests 243 to 265 mutants (the count moves with the revision) and scored 85.28% on 568a60fa, before any test of this scope was added; 86.79% on d38b5728, with the first batch of tests; and 87.17% on 76d9e7d1, with the throwing-enumerator case, in about 10 minutes. The first measurement of it overlapped two Stryker runs, so its numbers (and the 114 survivors it showed for `CultElementIds.cs`, where tests that kill a mutant by hand reported `Survived` or `Timeout`) are not measurements and are not quoted here. Never run two Stryker runs against one checkout at once, and check `ps` before starting one. A clean single run on `CultElementIds.cs` alone, after the tests below, tested 228 mutants: 208 `Killed`, 8 `Timeout`, 12 `Survived`, a score of 94.74%. The 12th survivor was 321, which the throwing-enumerator case in `ListsOfValuesHoldNoIds` now kills; the other 11 are equivalent mutants. With that case a clean single run on `CultElementIds.cs` is 209 `Killed`, 8 `Timeout`, 11 `Survived`, 95.18%. Real gaps that run exposed, each now pinned by `ElementIdWalkTests` (and each failing when its mutant is applied by hand): the order of the id path (the codec refuses at the first type MessagePack cannot allow, so order is what an error names first; `Append` to `Prepend` at 163, 167 and 180); the union-cycle guard in `ConcreteTypes` (248; the mutant is a stack overflow, so the red is a crashed test host: a depth guard would need production code in `ConcreteTypes`, since the recursion is private and a stack overflow cannot be caught by the test, so the regression test is left to crash loudly); a list of values reporting that it holds an id (`Holds`, 322); `[Key]` read through an override (`KeyOf`, 583); and the `IsWrittenWhole` and `IsKeyed` predicates (629 to 631 and 636: formatter, `[MessagePackObject]` and `KeyAsPropertyName` inherited from a base, and the `[DataContract]` without `[MessagePackObject]` and `||` arms). Equivalent survivors in `CultElementIds.cs` (11), each hand-checked against the full suite; none can be told apart by any test: - 142, 251, 636 (second arm), 506 (`IsDefined(UnionAttribute, false)` to `true`): `UnionAttribute` is `Inherited = false`, so its `inherit` argument changes nothing. Likewise 630's `DataContractAttribute` `inherit` argument (`DataContractAttribute` is `Inherited = false`). - 264, 542: `group.First()` to `FirstOrDefault()` over `GroupBy` groups, which are never empty. - 491: `new StringBuilder(bytes.Length * 2)` to `/ 2` changes only the initial capacity. - 578: removing the `Nullable.GetUnderlyingType` unwrap in `WalksAsOwner`; `Classify` unwraps nullables itself, so the unwrap is dead. A cut candidate, not a test gap. - 645, 657: `Append(type)` to `Prepend(type)` in `ElementTypeOf` and `MapTypes`; `type` matches only when it is itself `IEnumerable<>`, `IDictionary<,>` or `IReadOnlyDictionary<,>`, and none of those has a second matching interface, so the position of `type` never decides the answer. The Windows-only P/Invoke group is exercised only on Windows: its mutants are `NoCoverage` on Linux and are a target for a Windows-leg mutation run, not a Linux gap or a finding. `StoreReplace.cs` line 45 is a different case: its negated `IsOSPlatform(Windows)` mutant is `Survived` on Linux, because the negated branch calls `ReplaceWindows`, whose `DllNotFound` fallback gives the same result. `GameCult.Mesh` (+ `.Quic`, `.Quic.Native`), `GameCult.Networking` (+ `.WebSockets`), and the non-.NET runtimes (`cultcache-rs/py/ts`, `cultmesh-*`, `cultnet-*`) each still need their own `stryker-config.json` (or ecosystem-equivalent tool: `cargo-mutants` for Rust, `StrykerJS` for TypeScript, `mutmut` for Python) and a baseline pass. None of that is wired into CI yet.