namespace GameCult.Mesh.Tests; internal static class CultMeshTestTrust { internal static CultMeshAuthorityTrustPolicy LocalPolicy { get; } = new(CultMeshAuthorityTrustMode.LocalDevelopment); internal static CultMeshSessionManagerOptions LocalSessions => new() { Trust = LocalPolicy }; internal static CultMeshSessionManagerOptions LocalSessionsWithClock(ICultMeshClock clock) => new() { Clock = clock, Trust = LocalPolicy }; }