using System.Text; using NUnit.Framework; namespace GameCult.Networking.Tests { public class NetworkingTests { [Test] public void EncryptDecrypt_Roundtrip() { var plaintext = Encoding.UTF8.GetBytes("test"); var nonce = Secret.NewNonce; var encrypted = Secret.EncryptBytes(plaintext, nonce); var decrypted = Secret.DecryptBytes(encrypted, nonce); Assert.That(plaintext, Is.EqualTo(decrypted)); } } }