# CultLib for Unity This package is generated from the CultLib .NET projects. It carries the same CultCache, CultNet, and CultMesh assemblies consumed through NuGet by normal .NET applications, staged as Unity-compatible managed plugins. Windows x64 builds also receive the native MsQuic realtime connector and its Schannel runtime; the Microsoft license is included under `Third Party Notices`. Build it with `scripts/build-unity-package.ps1`. Do not edit generated plugin assemblies in the package output. Install version `1.0.41` through Unity Package Manager with: ```text https://github.com/GameCult/CultLib.git?path=/unity/org.gamecult.cultlib#cultlib-unity-v1.0.41 ``` CultMesh chooses mapped memory for reachable same-machine bodies and advertised QUIC for remote realtime state. Applications register the packaged `CultMeshNativeQuicRealtimeTransportConnector`; they do not load or configure MsQuic directly. Schemas, commands, receipts, and immutable content remain on their typed control/content planes.