# CultMesh transport parity harness This harness compares the current public CultMesh content-session path with dedicated byte streams under the same loopback conditions and payload size. It is evidence for transport-plane selection, not a production transport. The measured paths are: - Authorized same-machine file mapping open and first/last-byte access. The provider body is created before the timer because it already exists in the real deployment. - CultMesh content transfer over CultNet RUDP, including chunk verification, partial-file writes, final SHA-256 verification, and atomic promotion. - TCP stream to a file, followed by SHA-256 verification. - QUIC stream to a file, followed by SHA-256 verification. .NET delegates QUIC to MsQuic on supported platforms. Run the Aetheria-sized comparison with: ```powershell dotnet run --project tools/GameCult.TransportParity -c Release -- --bytes 56204750 ``` The default payload is 56,204,750 bytes. Results report elapsed time, application goodput, and RUDP wire bytes where available.