using CultMath; using Xunit; namespace CultMath.Tests; public sealed class MathTests { [Fact] public void FracMatchesShaderStylePositiveAndNegativeValues() { Assert.Equal(0.25f, math.frac(1.25f)); Assert.Equal(0.75f, math.frac(-1.25f)); } // Expected values come from a Python transcription of the paper's pcg3d/pcg4d (JCGT 9(3) 2020, p. 32) and // O'Neill's pcg_output_rxs_m_xs_32_32 with PCG_DEFAULT_MULTIPLIER_32/INCREMENT_32, independent of this code. [Fact] public void PcgHashesMatchReferenceTranscription() { static int3 U3(uint x, uint y, uint z) => new((int)x, (int)y, (int)z); static int4 U4(uint x, uint y, uint z, uint w) => new((int)x, (int)y, (int)z, (int)w); Assert.Equal(0x07BB2FE2u, math.pcg(0u)); Assert.Equal(0xA8BEEA3Cu, math.pcg(1u)); Assert.Equal(0x995312E1u, math.pcg(0x12345678u)); Assert.Equal(0xE62A4902u, math.pcg(0xFFFFFFFFu)); Assert.Equal(U3(0x9BAFD7C6u, 0xA8E88A6Bu, 0x3F15482Cu), math.pcg3d(new int3(0, 0, 0))); Assert.Equal(U3(0xFA9F79A6u, 0x48F2F44Cu, 0x596F5AB1u), math.pcg3d(new int3(1, 2, 3))); Assert.Equal(U3(0x67DCF282u, 0x49E87E17u, 0x10018917u), math.pcg3d(U3(0xFFFFFFFFu, 0x80000000u, 0x7FFFFFFFu))); Assert.Equal(U4(0x0F02F829u, 0x2D568769u, 0x32B0C43Bu, 0xD32548EAu), math.pcg4d(new int4(0, 0, 0, 0))); Assert.Equal(U4(0x3622CD16u, 0xF11471D8u, 0xE1109B3Fu, 0x02B94C2Fu), math.pcg4d(new int4(1, 2, 3, 4))); Assert.Equal(U4(0x72180037u, 0x81D493E6u, 0xD9BA7226u, 0x14C9ABA7u), math.pcg4d(U4(0xFFFFFFFFu, 0x80000000u, 0x7FFFFFFFu, 0xDEADBEEFu))); Assert.Equal(U3(0xA7B40FEEu, 0x9B70DFC0u, 0x3106C2C5u), math.pcg3d(new float3(1.5f, -2.25f, 1e7f))); Assert.Equal(U3(0x5A09E5C6u, 0x53EC0DABu, 0x4BE4A1ECu), math.pcg3d(new float2(3.0f, 4.0f))); Assert.Equal(U4(0x1849E380u, 0xF199DEE0u, 0x6C6B4934u, 0x34AF16DFu), math.pcg4d(new float4(-0.0f, BitConverter.Int32BitsToSingle(0x7FC00000), 0.5f, 1e-7f))); } [Fact] public void Pcg3dSeparatesAPositionGrid() { // A single 32-bit component is subject to birthday collisions (x has one here); the full output is distinct. var hashes = new HashSet(); for (var i = 0; i < 100; i++) for (var j = 0; j < 100; j++) hashes.Add(math.pcg3d(new float2(i * 0.5f - 25.0f, j * 0.5f - 25.0f))); Assert.Equal(10000, hashes.Count); } [Fact] public void VectorOperationsAreComponentWise() { var value = new float3(1.0f, 2.0f, 3.0f) * new float3(4.0f, 5.0f, 6.0f); Assert.Equal(new float3(4.0f, 10.0f, 18.0f), value); } [Fact] public void VectorConstructorsAcceptLowerDimensionVectors() { Assert.Equal(new int2(1, 2), math.int2(1, 2)); Assert.Equal(new float2(1.0f, 2.0f), math.float2(1.0f, 2.0f)); Assert.Equal(new float3(1.0f, 1.0f, 1.0f), math.float3(1.0f)); Assert.Equal(new float4(1.0f, 2.0f, 3.0f, 4.0f), math.float4(new float3(1.0f, 2.0f, 3.0f), 4.0f)); Assert.Equal(new float3(1.0f, 2.0f, 3.0f), new float3(new float2(1.0f, 2.0f), 3.0f)); Assert.Equal(new float4(1.0f, 2.0f, 3.0f, 4.0f), new float4(new float2(1.0f, 2.0f), 3.0f, 4.0f)); Assert.Equal(new float4(1.0f, 2.0f, 3.0f, 4.0f), new float4(new float3(1.0f, 2.0f, 3.0f), 4.0f)); } [Fact] public void VectorsExposeCommonSwizzles() { Assert.Equal(new float3(2.0f, 3.0f, 1.0f), new float3(1.0f, 2.0f, 3.0f).yzx); Assert.Equal(new float3(3.0f, 2.0f, 1.0f), new float3(1.0f, 2.0f, 3.0f).zyx); Assert.Equal(new float2(3.0f, 2.0f), new float3(1.0f, 2.0f, 3.0f).zy); Assert.Equal(new float3(1.0f, 2.0f, 4.0f), new float4(1.0f, 2.0f, 3.0f, 4.0f).xyw); Assert.Equal(new float3(2.0f, 3.0f, 1.0f), new float4(1.0f, 2.0f, 3.0f, 4.0f).yzx); Assert.Equal(new float4(1.0f, 2.0f, 3.0f, 4.0f), new float4(1.0f, new float3(2.0f, 3.0f, 4.0f))); Assert.Equal(new float4(1.0f, 2.0f, 3.0f, 4.0f), math.float4(1.0f, new float3(2.0f, 3.0f, 4.0f))); } [Fact] public void VectorsSupportUnityStyleFieldAndSwizzleMutation() { var position = new float3(1.0f, 2.0f, 3.0f); position.y = 5.0f; position.xz = new float2(8.0f, 13.0f); Assert.Equal(new float3(8.0f, 5.0f, 13.0f), position); var bounds = new float4(1.0f, 2.0f, 3.0f, 4.0f); bounds.xy = new float2(-1.0f, -2.0f); Assert.Equal(new float4(-1.0f, -2.0f, 3.0f, 4.0f), bounds); } [Fact] public void DoubleVectorsSupportDampedMath() { var value = new double3(1.0, 2.0, 3.0); value.xy = new double2(5.0, 8.0); Assert.Equal(new double3(5.0, 8.0, 3.0), value); Assert.Equal(new double2(Math.Exp(-2.0), Math.Exp(-4.0)), math.exp(new double2(-2.0, -4.0))); Assert.Equal(new double3(2.0, 4.0, 6.0), math.lerp(new double3(0.0, 0.0, 0.0), new double3(4.0, 8.0, 12.0), new double3(0.5, 0.5, 0.5))); } [Fact] public void Int2SupportsGridArithmeticAndFloatPromotion() { var cell = new int2(2, 3); Assert.Equal(new int2(3, 5), cell + new int2(1, 2)); Assert.Equal(new int2(4, 6), cell * new int2(2, 2)); Assert.Equal(3, cell[1]); float2 promoted = cell; Assert.Equal(new float2(2.0f, 3.0f), promoted); } [Fact] public void Bool2SupportsHullGridStyleStorage() { bool2 conductivity = true; conductivity.y = false; Assert.True(conductivity.x); Assert.False(conductivity[1]); Assert.Equal(new bool2(false, true), math.bool2(false, true)); } [Fact] public void QuaternionLookRotationProducesUnitOrientation() { var rotation = quaternion.LookRotation(new float3(0.0f, 0.0f, 1.0f), new float3(0.0f, 1.0f, 0.0f)); Assert.Equal(quaternion.identity, rotation); Assert.Equal(1.0f, math.length((float4)quaternion.LookRotation(new float3(1.0f, 0.0f, 0.0f), new float3(0.0f, 1.0f, 0.0f))), precision: 5); } [Fact] public void RandomUsesStableXorShift32Sequence() { var a = new Random(1234); var b = new Random(1234); Assert.Equal(332584831u, a.NextUInt()); Assert.Equal(1855942593u, a.NextUInt()); Assert.Equal(4018585650u, a.NextUInt()); Assert.Equal(3348358578u, a.NextUInt()); Assert.Equal(332584831u, b.NextUInt()); } [Fact] public void RandomProvidesDeterministicPortableSampling() { var a = new Random(1234); var b = new Random(1234); Assert.Equal(a.NextUInt(), b.NextUInt()); Assert.Equal(a.NextFloat(), b.NextFloat()); var bounded = a.NextFloat(-2.0f, 4.0f); Assert.True(bounded >= -2.0f && bounded < 4.0f); var direction = a.NextFloat2Direction(); Assert.Equal(1.0f, math.length(direction), precision: 5); var point = a.NextFloat3(new float3(-1.0f, -2.0f, -3.0f), new float3(1.0f, 2.0f, 3.0f)); Assert.True(point.x >= -1.0f && point.x < 1.0f); Assert.True(point.y >= -2.0f && point.y < 2.0f); Assert.True(point.z >= -3.0f && point.z < 3.0f); } [Fact] public void NormalizeProducesUnitLength() { var value = math.normalize(new float3(3.0f, 4.0f, 0.0f)); Assert.Equal(1.0f, math.length(value), precision: 5); } [Fact] public void SmoothstepUsesHermiteRamp() { Assert.Equal(0.0f, math.smoothstep(0.0f, 1.0f, -1.0f)); Assert.Equal(0.5f, math.smoothstep(0.0f, 1.0f, 0.5f), precision: 5); Assert.Equal(1.0f, math.smoothstep(0.0f, 1.0f, 2.0f)); Assert.Equal(0.5f, math.smootherstep(0.5f), precision: 5); } [Fact] public void TrigIntrinsicsUseRadians() { Assert.Equal(1.0f, math.sin(math.HALF_PI), precision: 5); Assert.Equal(-1.0f, math.cos(math.PI), precision: 5); Assert.Equal(1.0f, math.tan(math.PI * 0.25f), precision: 5); Assert.Equal(math.HALF_PI, math.atan2(1.0f, 0.0f), precision: 5); Assert.Equal(2, math.min(2, 5)); Assert.Equal(5, math.max(2, 5)); Assert.True(math.isinf(float.PositiveInfinity)); } [Fact] public void SignIsComponentWiseForSimulationVectors() { Assert.Equal(-1, math.sign(-12.0f)); Assert.Equal(0, math.sign(0.0f)); Assert.Equal(1, math.sign(12.0f)); Assert.Equal(new int3(-1, 0, 1), math.sign(new float3(-2.0f, 0.0f, 4.0f))); } [Fact] public void RotateTurnsFloat2CounterClockwiseInRadians() { var rotated = math.rotate(new float2(1.0f, 0.0f), math.HALF_PI); Assert.Equal(0.0f, rotated.x, precision: 5); Assert.Equal(1.0f, rotated.y, precision: 5); var rotatedDegrees = math.rotate_degrees(new float2(0.0f, 1.0f), 90.0f); Assert.Equal(-1.0f, rotatedDegrees.x, precision: 5); Assert.Equal(0.0f, rotatedDegrees.y, precision: 5); } [Fact] public void AetheriaPrimitivesRemainSmallAndDeterministic() { Assert.Equal(6.0f, math.csum(new float3(1.0f, 2.0f, 3.0f))); Assert.Equal(0.25f, math.unlerp(10.0f, 30.0f, 15.0f)); Assert.Equal(new float2(0.25f, 0.75f), math.unlerp(new float2(10.0f, 10.0f), new float2(30.0f, 30.0f), new float2(15.0f, 25.0f))); Assert.Equal(MathF.Exp(-2.0f), math.decay(1.0f, 2.0f, 1.0f), precision: 5); Assert.Equal(1.0f - MathF.Exp(-2.0f), math.damp(0.0f, 1.0f, 2.0f, 1.0f), precision: 5); Assert.Equal(15.0f, math.catmullrom(0.0f, 10.0f, 20.0f, 30.0f, 0.5f), precision: 5); Assert.Equal(0.25f, math.quadratic_bezier(0.0f, 0.0f, 1.0f, 0.5f), precision: 5); Assert.Equal(0.5f, math.cubic_bezier(0.0f, 0.0f, 1.0f, 1.0f, 0.5f), precision: 5); } [Fact] public void SegmentDistanceReportsClosestPoint() { var distance = math.distance_to_segment(new float2(2.0f, 3.0f), new float2(0.0f, 0.0f), new float2(4.0f, 0.0f), out var closest); Assert.Equal(3.0f, distance, precision: 5); Assert.Equal(new float2(2.0f, 0.0f), closest); } [Fact] public void RectNormalizesAndDerivesFromMinMax() { var bounds = new rect(8.0f, 6.0f, 2.0f, -2.0f); Assert.Equal(new float2(2.0f, -2.0f), bounds.min); Assert.Equal(new float2(8.0f, 6.0f), bounds.max); Assert.Equal(new float2(6.0f, 8.0f), bounds.size); Assert.Equal(new float2(5.0f, 2.0f), bounds.center); Assert.Equal(48.0f, bounds.area); } [Fact] public void RectContainmentIncludesBoundary() { var bounds = new rect(-2.0f, -1.0f, 4.0f, 3.0f); Assert.True(bounds.Contains(new float2(-2.0f, -1.0f))); Assert.True(bounds.Contains(new float2(4.0f, 3.0f))); Assert.True(bounds.Contains(new rect(-1.0f, 0.0f, 1.0f, 2.0f))); Assert.False(bounds.Contains(new float2(4.001f, 3.0f))); } [Fact] public void RectIntersectionTreatsTouchingEdgesAsContact() { var left = new rect(0.0f, 0.0f, 4.0f, 4.0f); var touching = new rect(4.0f, 1.0f, 8.0f, 3.0f); var separate = new rect(4.001f, 1.0f, 8.0f, 3.0f); Assert.True(left.Intersects(touching)); Assert.Equal(0.0f, left.Intersection(touching).area); Assert.False(left.Intersects(separate)); } [Fact] public void FirstOrderInterceptSolvesSimpleClosingTarget() { var time = math.first_order_intercept_time( 2.0f, new float3(10.0f, 0.0f, 0.0f), new float3(-1.0f, 0.0f, 0.0f)); Assert.Equal(10.0f / 3.0f, time, precision: 5); } [Fact] public void ValueNoiseIsDeterministicAndSmoothAtCellCorners() { var position = new float2(12.25f, -4.5f); Assert.Equal(math.value_noise(position), math.value_noise(position)); Assert.Equal(math.hash(new float2(3.0f, 5.0f)), math.value_noise(new float2(3.0f, 5.0f)), precision: 5); var bicubic = math.value_noise_bicubic(position); Assert.True(bicubic > -0.25f && bicubic < 1.25f); } [Theory] [InlineData(0.0f, 0.0f, 0.0f)] [InlineData(0.25f, -0.5f, 0.225074813f)] [InlineData(12.25f, -4.5f, -0.388599217f)] [InlineData(536.5106f, 536.5106f, 0.538390875f)] public void SimplexNoiseMatchesGoldenValues(float x, float y, float expected) { Assert.Equal(expected, math.snoise(new float2(x, y)), precision: 6); } [Fact] public void VoronoiBatchProducesToneMappedColors() { var xs = new[] { 0.0f, 24.0f, 96.0f }; var ys = new[] { 0.0f, 36.0f, 144.0f }; var tones = new[] { CultMathTone.Background, CultMathTone.Header, CultMathTone.Body }; var spans = new[] { 1920.0f, 8.0f, 8.0f }; var colors = new Color32[xs.Length]; Voronoi.SampleTones(xs, ys, tones, spans, 1080.0f, 12, colors); Assert.NotEqual(new Color32(), colors[0]); Assert.True(colors[1].r > colors[1].g); Assert.True(colors[2].r > 120 && colors[2].g > 120 && colors[2].b > 120); } [Fact] public void BatchRadialFalloffAccelerationMatchesScalarContract() { var xs = new[] { 0.0f, 5.0f, 10.0f }; var ys = new[] { 0.0f, 0.0f, 0.0f }; var ax = new float[xs.Length]; var ay = new float[xs.Length]; BatchMath.AddRadialFalloffAcceleration2D(xs, ys, 10.0f, 0.0f, 10.0f, 20.0f, ax, ay); Assert.True(BatchMath.LaneCount >= 4); Assert.Equal(5.0f, ax[0], precision: 5); Assert.Equal(7.5f, ax[1], precision: 5); Assert.Equal(0.0f, ax[2], precision: 5); Assert.Equal(0.0f, ay[0], precision: 5); } [Fact] public void BatchEulerIntegrationHonorsDynamicMask() { var dynamicMask = new[] { 1.0f, 0.0f }; var px = new[] { 0.0f, 0.0f }; var py = new[] { 0.0f, 0.0f }; var vx = new[] { 1.0f, 1.0f }; var vy = new[] { 0.0f, 0.0f }; var ax = new[] { 2.0f, 2.0f }; var ay = new[] { 0.0f, 4.0f }; BatchMath.IntegrateSemiImplicitEuler2D(0.5f, dynamicMask, px, py, vx, vy, ax, ay); Assert.Equal(2.0f, vx[0], precision: 5); Assert.Equal(1.0f, px[0], precision: 5); Assert.Equal(1.0f, vx[1], precision: 5); Assert.Equal(0.0f, px[1], precision: 5); Assert.Equal(0.0f, py[1], precision: 5); } // Tabulated to 16 significant figures (Abramowitz & Stegun table 7.1 lineage / standard erf tables). [Theory] [InlineData(0.0f, 0.0)] [InlineData(0.5f, 0.5204998778130465)] [InlineData(-0.5f, -0.5204998778130465)] [InlineData(1.0f, 0.8427007929497149)] [InlineData(-1.0f, -0.8427007929497149)] [InlineData(2.0f, 0.9953222650189527)] [InlineData(-2.0f, -0.9953222650189527)] [InlineData(3.0f, 0.9999779095030014)] [InlineData(-3.0f, -0.9999779095030014)] public void ErfMatchesReferenceValues(float x, double expected) { Assert.True( Math.Abs(math.erf(x) - expected) <= 2e-6, $"erf({x}) = {math.erf(x)}, expected {expected}"); } [Fact] public void ErfIsOdd() { for (var i = -30; i <= 30; i++) { var x = i / 10.0f; Assert.Equal(-math.erf(x), math.erf(-x)); } } [Fact] public void ErfApproachesItsLimitsOfPlusMinusOne() { Assert.Equal(1.0f, math.erf(6.0f)); Assert.Equal(1.0f, math.erf(20.0f)); Assert.Equal(-1.0f, math.erf(-6.0f)); Assert.Equal(-1.0f, math.erf(-20.0f)); } [Fact] public void ErfinvInvertsErf() { for (var i = -999; i <= 999; i++) { var y = i / 1000.0f; var x = math.erfinv(y); var roundTrip = math.erf(x); Assert.True( MathF.Abs(roundTrip - y) < 1e-5f, $"erf(erfinv({y})) = {roundTrip}"); } } // Reference values from bisecting the platform's double-precision erf (Python's math.erf, // glibc-backed), not this package's own erf, to 200 iterations over [-6, 6] -- effectively // exact at float precision. This is what ErfinvInvertsErf cannot be: a check against this // package's own erf only proves the two functions agree with each other, not that either is // numerically correct. Soul measured the round-trip test alone to be blind to a coefficient // change that degraded erfinv's worst error 300-400x (5.0e-7 to 2.0e-4). [Theory] // Expected values are computed for the actual float32-rounded input (e.g. the literal // 0.999f is really 0.9990000128746033 as a double), not the decimal literal, because // erfinv's derivative diverges near +-1: at y = 0.999f that rounding alone moves the // true answer by ~2.6e-6, larger than the test's own error bar, if ignored. [InlineData(0.0f, 0.0)] [InlineData(0.1f, 0.08885599182530649)] [InlineData(-0.1f, -0.08885599182530649)] [InlineData(0.3f, 0.2724627261055238)] [InlineData(-0.3f, -0.2724627261055238)] [InlineData(0.5f, 0.4769362762044699)] [InlineData(-0.5f, -0.4769362762044699)] [InlineData(0.7f, 0.7328690598827587)] [InlineData(-0.7f, -0.732869059882759)] [InlineData(0.9f, 1.1630870719457724)] [InlineData(-0.9f, -1.1630870719457729)] [InlineData(0.95f, 1.3859037522360764)] [InlineData(-0.95f, -1.3859037522360773)] [InlineData(0.99f, 1.8213866009002766)] [InlineData(-0.99f, -1.8213866009002793)] [InlineData(0.999f, 2.3267563267961435)] [InlineData(-0.999f, -2.3267563267961657)] [InlineData(0.9999f, 2.751035437903192)] [InlineData(-0.9999f, -2.751035437903383)] public void ErfinvMatchesReferenceValues(float y, double expected) { Assert.True( Math.Abs(math.erfinv(y) - expected) <= 2e-6, $"erfinv({y}) = {math.erfinv(y)}, expected {expected}"); } [Fact] public void ErfinvAtDomainEdgesAndBeyond() { // Domain is [-1, 1]. The edges are the correctly-signed infinite limits; anything // outside, including +-infinity itself, has no real inverse and is NaN. Assert.Equal(float.PositiveInfinity, math.erfinv(1.0f)); Assert.Equal(float.NegativeInfinity, math.erfinv(-1.0f)); Assert.True(float.IsNaN(math.erfinv(1.0001f))); Assert.True(float.IsNaN(math.erfinv(-1.0001f))); Assert.True(float.IsNaN(math.erfinv(2.0f))); Assert.True(float.IsNaN(math.erfinv(-2.0f))); Assert.True(float.IsNaN(math.erfinv(float.PositiveInfinity))); Assert.True(float.IsNaN(math.erfinv(float.NegativeInfinity))); Assert.True(float.IsNaN(math.erfinv(float.NaN))); } // The deleted ErfinvIsMonotonicallyIncreasing asserted a property erfinv does not have: // Soul measured 9662 backward steps scanning every representable float32 in [0, 0.999999], // first at y = 0.00022214651, worst drop 5.960464e-8 (one ULP at that scale) -- invisible // only because that fixture stepped by 0.001. erf has the same shape: 100 backward steps // over [0, 4.5], worst drop 1.192093e-7. Pin what is actually true: monotone to within a // tolerance comfortably above that measured noise floor. [Fact] public void ErfinvIsMonotonicWithinFloatingPointTolerance() { const float tolerance = 1e-6f; var previous = float.NegativeInfinity; for (var i = -999; i <= 999; i++) { var y = i / 1000.0f; var x = math.erfinv(y); Assert.True( x >= previous - tolerance, $"erfinv({y}) = {x} dropped more than {tolerance} below previous value {previous}"); previous = x; } } // One property the consumer needs, not the whole of correctness: fire control turns // adjacent erf values into a cell's probability mass, so a backward step in erf would // show up as a negative mass. An erf that returned a constant would pass this and is // caught by ErfMatchesReferenceValues instead. // Soul checked these geometries clean: 16/64/256/1024/4096 cells over // +-4 sigma, plus a tight 1 sigma spread and a very tight 0.25 sigma spread. [Theory] [InlineData(16, 4f)] [InlineData(64, 4f)] [InlineData(256, 4f)] [InlineData(1024, 4f)] [InlineData(4096, 4f)] [InlineData(256, 1f)] [InlineData(64, 0.25f)] public void ErfCellMassesStayNonNegativeAcrossRealisticGeometries(int cells, float sigmaRange) { var lo = -sigmaRange; var hi = sigmaRange; var step = (hi - lo) / cells; var previous = math.erf(lo / MathF.Sqrt(2f)); for (var i = 1; i <= cells; i++) { var edge = lo + step * i; var current = math.erf(edge / MathF.Sqrt(2f)); var mass = current - previous; Assert.True(mass >= 0f, $"cell {i} of {cells} over +-{sigmaRange} sigma has negative mass {mass}"); previous = current; } } }