sln: drop EveBrowserNetworkSample so dotnet build CultLib.sln succeeds #22
Loading…
Reference in a new issue
No description provided.
Delete branch "libby/drop-eve-sample"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
dotnet build CultLib.slnfailed on a fresh checkout. The only error (grep -c "error CS"counts 2 lines, one error reported twice):EveBrowserNetworkSample.csprojProjectReferences../../../Eve/packages/org.gamecult.eve.surface, which is not checked out beside CultLib (restore loggedSkipping project ... because it was not found). Eve is deprecated.Change
CultLib.slnonly (-17 lines): the sample's project entry, its configuration lines, and the now-emptysamplessolution folder. Made withdotnet sln remove. The sample stays on disk, andscripts/verify-eve-browser-network.mjs --eve-root <Eve>still builds it on its own.Local build (CI runners are stuck)
Before, at origin/main
824a1545:Build FAILED.with the error above.After, at this branch:
(dotnet 10.0.403; second build on a warm tree, so the 5s is incremental.)
Docs check
No doc says the sample is in the solution. README lines 39 and 179-185 say to build the solution, which now works. The other mentions (README 54/101, getting-started 01/03/04, browser-verse-transport.md, document-variants-cut.md, cultmesh-browser README,
package.jsontest:eve-browser-network, the two verify scripts) point at thesamples/eve-browser-networkdirectory or the script, both of which still exist. Left unchanged. The getting-started pages still send readers to a sample that needs a sibling Eve checkout; that is a docs follow-up for the Eve deprecation, not this fix.Not merged.
🤖 Generated with Claude Code