CultMesh.IsSameCultDocumentSchema (CultMesh.cs) and the decode-time alias check
in CultMeshSnapshots.DecodeSnapshotDocuments both re-implemented schema-identity
comparison independently of CultNetSchemaAliasMatching, the one matcher landed
in commit 1. Both now call CultNetSchemaAliasMatching.Matches; the private
InferSchemaName duplicated at CultMeshSnapshots.cs is deleted (Matches already
applies the same .vN inference internally).
Spec discrepancy, reported per the Hands brief (map contradicted by the Body):
docs/cultnet-selection-cut.md section 4 lists CultMeshSnapshots.cs:1033-1047
(RawSnapshotPayloadMatchesSchema) and :1078-1088 (InferSchemaName) as deletions,
on the stated reasoning that decode no longer needs a client-side re-filter
because the server's v1 answer is exact. Deleting RawSnapshotPayloadMatchesSchema
outright breaks two existing, still-relevant Mesh tests:
SnapshotHelpers_DecodeSameSchemaAliasFromForeignSchemaId and
SnapshotEndpoint_SyncsCompatibleForeignSchemaIdIntoLocalCache
(CultMeshStreamingTests.cs). Both cover a wire schemaId this runtime cannot
resolve by any alias at all (a foreign/runtime-generated id, e.g.
"runtime.generated.mesh-note.ui.42") where the only way to decode is to trust
the payload's own embedded schemaVersion. That is a decode capability, not a
re-filter of an already-exact server answer, and the map's stated reason for
deleting it does not apply to it. Smallest change keeping the map's intent
true: kept RawSnapshotPayloadMatchesSchema and TryReadSchemaVersion, deleted
only the duplicate InferSchemaName inside it and routed the comparison through
CultNetSchemaAliasMatching.Matches.
Test counts, no regressions: Networking 162/162, Mesh 252/253 (the one
pre-existing skip), Caching 188/188.
Negative grep: MatchesRequestedSchema empty. The one remaining
"MatchesSchema(" grep hit is RawSnapshotPayloadMatchesSchema's own name and
declaration, kept for the reason above.
Still outstanding from the map's Mesh collapse (§4/§11, ~365 gross lines):
the five cloned CultMeshSnapshotRequestOptions-carrying option records, the
"no schema filter when keys are given" rule (x3), CleanSnapshotFilter, the
four-tier ReadDocumentFromSnapshotResponse fallback, and every selector
literal in CultMeshClient.cs/CultMeshBodyDemand.cs/CultMesh.cs peer-snapshot
and body-subscribe construction. Those require CultMeshSnapshotRequestOptions
(and the v0 wire builders that read it) to carry a Selection instead of
separate SchemaIds/RecordKeys — a wider, structural change across Mesh's
public surface that is not done in this commit. Recorded as the next slice.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
_projectRecord (CultNetDatabaseSubscriptionServer.cs) reached no production
caller and ran after authorization with no wire consumer. Removed the field,
constructor parameter, and both call sites in Watch() and
CreateProjectedSnapshot(); projection is a value on a v1 selection now, not a
delegate. The two tests that used projectRecord to simulate a record's
identity changing for the reconcile diff
(DatabaseSubscriptionServer_AuthorizesRequestAndFiltersSnapshotAndLiveRecords,
…ReconcilesDeliveredProjectionAndBodyDemandWhenAuthorityChanges) are rewritten
to drive a real rename through the database (delete the old key, put the new
one) instead, so they still prove authorization filtering and the Reconcile()
diff/body-demand behavior.
Self's ruling (docs/cultnet-selection-cut.md, 2026-09-22): the fourth
schema-matching copy at CultNetDatabase.cs, serving CreateShardSnapshotResponse
and SchemaMatchesCatalogFilter (MatchesRequestedSchema + a duplicate
InferSchemaName), collapses into CultNetSchemaAliasMatching.MatchesAny, the one
matcher landed in commit 1.
Networking tests: 162/162 (was 162/162 after commit 1; no count change, two
tests rewritten not added). Negative grep: _projectRecord|projectRecord empty;
MatchesRequestedSchema gone (one remaining substring hit is
RawSnapshotPayloadMatchesSchema in CultMeshSnapshots.cs, the Mesh copy this
commit does not touch — collapses in the next commit).
Mesh collapse (§4/§11 of the map, ~365 gross lines across CultMesh.cs,
CultMeshSnapshots.cs, CultMeshClient.cs, CultMeshBodyDemand.cs) is not in this
commit; it is large enough to build on its own and follows as commit 2b.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
docs/cultnet-selection-cut.md section 2/4/6/7/8: CultNetSelection (schemas,
keys, fields, cites, cited, projection, descending, limit, cursor) with its
door validation (S1), and CultNetSelectionEvaluator: the single-row Matches
fast path (D6) and the full Select (order, hop, cursor, paging). Neither
reflects over a document; both read only through the cache's public surface
(commit 0).
Three v1 messages beside v0 (cultnet.snapshot_request.v1,
cultnet.database_subscribe.v1, cultnet.snapshot_response_raw.v1), their
schema files under contracts/cultnet, registry entries and dispatch arms.
CultNetSchemaAliasMatching goes internal -> public (D4), the one alias
matcher. CultNetDatabase gains LastWriteSequence(schemaId, key), confirmed
at the one append site (AppendMutationLogEntry) that every committed write
takes a shard-log sequence, including a local PutAsync outside any shard.
Three engines deleted, one evaluator wired in their place:
- CultNetDocumentRegistry: CreateRawSnapshotResponse's reflection loop over
cache.AllEntries and MatchesRequestedSchema gone; cache.AllStoredDocuments
replaces the reflection entirely. v0 lowers into a Selection and walks the
evaluator's own pages so a v0 caller still sees its whole matching set
(D3: v0 has no engine of its own). CreateSelectionResponse/SelectPage/
ToRawRecord/CreateSnapshotRequestV1 added.
- CultNetDatabaseServer: CreateChangeMessage/CreateRawDocumentRecord/Matches/
MatchesSchema/InferSchemaName (122 lines) deleted; CreateSubscription lowers
v0 into a Selection and matches through the evaluator.
- CultNetDatabaseSubscriptionServer: CreateAuthorizedChange/CreateChange/
CreateChangeCore/ResolveWireSchemaId/MatchesRequestedSchema/CreateRawRecord
(92 lines) deleted, replaced by CreateMatchedRecord. _projectRecord and
CreateProjectedSnapshot's collapse are commit 2's, per the map's own
deletion line, and are untouched here.
Discrepancy found and fixed (not in the map): CultNetDocumentBinding can
carry a schema id different from its descriptor's own
(CultNetDocumentBinding.ForDocument's schemaId override), which the old
per-engine matchers checked and a descriptor-only evaluator cannot see by
design (it stays decoupled from CultNetDocumentRegistry). Fixed at the two
call sites and in CultNetDocumentRegistry.SelectPage by resolving the
binding's schema id into the effective selection before evaluation
(CultNetSchemaAliasMatching.WithBindingSchemaAlias,
CultNetDocumentRegistry.ExpandSchemaBindingAliases), not in the evaluator.
Found by DatabaseSubscription_FiltersLiveChangesByWireSchemaBinding timing
out; both call sites now pass.
Second discrepancy, reported not fixed: CultNetDatabase.cs:1707 has a fourth,
undocumented copy of schema-matching logic (MatchesRequestedSchema, private,
serving CreateShardSnapshotResponse), which the map's section 1 audit did not
name among "three separate selector engines". Left untouched this commit:
it is out of the map's explicit deletes list and touching it risks shard
snapshot behavior with no budgeted verification.
Verification: dotnet test tests/GameCult.Networking.Tests - 162 passed (150
existing + 12 new), 0 failed; the seven map-named tests all still pass, two
rewritten for the new signatures (CreateChangeMessage now takes
CultNetSelection; CreateChange/CreateAuthorizedChange collapsed into
CreateMatchedRecord, returning CultNetRawDocumentRecord? directly).
tests/GameCult.Mesh.Tests - 252 passed, 1 pre-existing skip, 0 failed (no
Mesh source touched this commit). tests/GameCult.Caching.Tests - unaffected
(188, unchanged from commit 0).
Negative greps: GetProperty|GetField|GetCustomAttribute in
GameCult.Networking - only against the generic `object change` dispatch
(CultNetDatabaseChange<T>) and CultRecordHandle<T> construction, pre-existing
and out of this cut's scope, never against a document's declared values.
_projectRecord survives in CultNetDatabaseSubscriptionServer.cs (expected,
commit 2). CultNetSchemaAliasMatching is the only schema matcher outside the
one reported discrepancy.
scripts/mutate-dotnet.ps1: the caching mutation runner generalized into a
shared dotnet/NUnit harness (Target/TestProject/Entries/ControlFilter),
replacing scripts/mutate-cultnet-selection-caching.ps1 with an entries file
of the same six mutations (re-verified: all six still KILL). It is now
generic to any NUnit project in this repo, not only this campaign's two
targets - a candidate to sit beside tools/eureka-mutations.ps1 as the
dotnet-side counterpart. Nine new networking entries (S3, S5 x2, S7 x2,
S16 x2, S18) all KILLED. Not yet mutation-run: S1, S2, S6, S23 (pinned by
tests, not by a committed mutant); S9-S15 (subscription reconcile lowering,
v0 no-engine-of-its-own); S17, S20 (pinned by tests only). S19/S21/S22 are
cache-layer, covered in commit 0.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
docs/cultnet-selection-cut.md section 6/7/10: the reflection loop at
CultNetDocumentRegistry.cs:325-342 exists only because nothing outside
GameCult.Caching can read a declared index value, reference, or numeric
member (Members/IndexAccessors are internal, no InternalsVisibleTo to
Networking). This adds the one public door instead: CultDocumentMemberView,
CultDocumentDescriptor.DeclaredMembers/TryGetIndexValue/TryGetIndexNumber/
ReferencesOf, and CultDocumentRegistry.ResolveTargetLeaves (D9, computed live
against the registry, never cached or persisted).
Two registration refusals land beside DiscoverMembers' existing
DuplicateSlotMessage/HiddenMemberMessage: D10 renames the ArgumentException
ToDictionary already threw for two differently-named members sharing one
index alias into a rejection that names the schema, both members and the
alias; D11 refuses a reference member whose CLR shape the cache cannot walk
(many:false needs CultRecordRef<T>, many:true needs
IEnumerable<CultRecordRef<T>> or IDictionary<CultRecordRef<T>, V>) instead of
silently answering it as unreadable later.
GameCult.Networking is untouched; the evaluator that will read this surface
does not exist yet (commit 1).
Verification: dotnet test tests/GameCult.Caching.Tests - 188 passed (176
existing + 12 new), 0 failed. New tests: TryGetIndexValue/TryGetIndexNumber
reading an inherited alias; ReferencesOf over a single/many-list/many-dictionary
reference, including two dictionary entries with different payload bytes
(S19); ResolveTargetLeaves against an abstract target with no [CultDocument]
of its own (D9), including a leaf registered after an earlier descriptor was
built; IsNumeric agreement for a nullable numeric and a decimal member (S22);
the two new registration refusals, dynamically emitted so registry discovery
by attribute scan cannot see the rejected shapes.
scripts/mutate-cultnet-selection-caching.ps1: a dedicated dotnet/NUnit
mutation runner (the shared tools/eureka-mutations.ps1 harness only speaks
cargo; scripts/mutate-cultmesh.mjs is the QUIC campaign's file and this
campaign does not edit it, per the map's section 10). Byte-exact restore
verified by SHA-256, a sidecar for crash recovery, M0 no-op control, one
anchor match required per entry. Six entries (D8/S22, D10, D11 - revert and
loosening each) all KILLED; final restore verified green.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
*.meta is gitignored repo-wide; every tracked Unity .meta file, these two
included, is force-added on purpose.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CultLib 1.0.60: CultInspectorAssetPath removed for CultInspectorAssetGuid +
CultAssetGuidKey (breaking for inspector annotations), and the native QUIC
bridge's Schannel to OpenSSL MsQuic 2.5.9 static-link change shipping since
1.0.59. Caching Studio 1.4.0: the GUID picker, sub-asset keys, built-in
refusal, and the stale-value warning/Clear button. build-unity-package.ps1
only stages files it names explicitly, so it neither drops nor overwrites
these; no script change needed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
TrimEnd('0','f') missed Library/unity default resources built-ins whose GUID
has no all-zero or all-f suffix (e.g. 0000000000000000e000000000000000, the
LegacyRuntime font / Cube mesh in 6000.3.24f1). Ask AssetDatabase instead: a
real project asset is always a main or sub-asset under Assets/ or Packages/;
built-ins are neither. Also add a Clear button beside the stale-value warning
so a non-resolving stored key can be cleared without picking a substitute
asset first (drawing still never rewrites a stored value on its own).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Ruling S (2026-09-17): a stored [CultInspectorAssetGuid] value is the
Addressables key form itself, the bare GUID for a main asset or
"guid[subAssetName]" for a picked sub-asset (one sprite of a sheet, say) -
the same shape AssetReference keeps and Addressables.LoadAssetAsync<T>
accepts.
CultAssetGuidKey (engine-free, GameCult.Caching) pins the parse/format rule
with unit tests (bare guid, guid[name], names with brackets/spaces,
malformed input), so headless checks can share it without touching Unity.
The Studio drawer's AssetGuid branch now: resolves either key form on read;
refuses to store a built-in resource's GUID (it has no Addressables entry)
and logs why instead of silently writing nothing; shows a warning next to a
stored value that fails to parse or resolve instead of drawing it as an
ordinary empty field, and never rewrites that stale value on its own.
Rebuilt GameCult.Caching/GameCult.Caching.MessagePack plugin DLLs
(scripts/build-unity-package.ps1 -UpdateTemplate) since the new type ships
in GameCult.Caching. Compiled CultCacheStudioDrawers.cs and
CultCacheStudioWindow.cs against Unity 6000.3.24f1's editor reference set
plus these plugins in a scratch csproj (removed after): 0 errors.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Removing the public asset path attribute is breaking. Runs
scripts/build-unity-package.ps1 -UpdateTemplate to refresh the tracked
plugin DLLs/pdbs in unity/org.gamecult.cultlib/Runtime/Plugins, and bumps
unity/org.gamecult.cultlib/package.json to 1.0.60 and
src/GameCult.Unity/Assets/Caching/package.json to 1.4.0 (dependency bumped
to cultlib 1.0.60). Tags are the next, separate step.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CultInspectorAssetPathAttribute stored an engine asset path, which breaks
when the asset moves. CultInspectorAssetGuidAttribute stores the asset's
stable identity (in Unity, the .meta GUID) instead. The Studio drawer now
resolves the stored GUID to a path only to load the preview object, and
writes back AssetPathToGUID on a change. No path form survives for the
next field to pick up.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Corrects the 1.0.58/1.3.0 release. Rebuilds the tracked plugins with
scripts/build-unity-package.ps1 -UpdateTemplate so they carry "" as the
unset CultRecordRef wire form in every position (nil still reads as unset)
and the edit-start Record snapshot. The native QUIC connector changes once
to its /Brepro form; later rebuilds reproduce it byte for byte. The Studio
package moves to 1.3.1 and depends on cultlib 1.0.59.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
BeginEdit cloned Document eagerly but Record lazily from record.Document,
so a cache change in place before Record's first read made the two copies
come from different states. BeginEdit now serializes the document once and
deserializes Document from those bytes; Record deserializes the same bytes
on first read. Record is the state the edit began from, and costs one
deserialize only when a drawer reads it, with no second serialize.
Each commit still spends the edit, so a slider drag begins an edit per
frame; that serialize was already paid for Document, and Record adds a
deserialize only in frames where a drawer reads it.
The new test mutates the cached document between BeginEdit and the first
Record read; it fails on the lazy clone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
452f928 made nil the unset wire form, including dictionary keys: a
Dictionary<CultRecordRef<H>, float> holding the empty key encoded it as C0.
Python msgpack refuses nil map keys under strict_map_key, its default, so
cultcache-py cannot decode such a record. Nil cannot be the one canonical
form; "" can, and every runtime reads it.
The writer always writes "". The reader still takes nil as unset, because
452f928/b85a828 stores and Aetheria's Cut 9 import wrote nil; such a record
converts to "" on its next save and is byte-stable after that. The
store-composition contract names "" for value and key position, requires
readers to accept nil, and tells other runtimes to write "".
The tests pin payload bytes, so each claim is consequential: an unset ref
writes "", reloads through a fresh cache and resaves byte-identical; a
nil-written legacy payload reads as unset and resaves as ""; a ref-keyed
dictionary with an empty key writes "", reads back unset and resaves
byte-identical. The nil writer fails every byte assertion, a reader taking
nil as a set key fails the legacy pair, and a reader taking "" as a set key
fails the read-back assertions.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Rebuilds the tracked plugins with scripts/build-unity-package.ps1
-UpdateTemplate so they carry the unset-ref wire fix and
CultInspectorEdit.Record. The Studio package moves to 1.3.0 for
CultInspector.Record and depends on cultlib 1.0.58.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A drawer saw only its value; Aetheria's schematic-shape drawer needs sibling
members of the owning document (texture path, aspect, hull tints).
The model owns the seam: CultInspectorEdit.Record is a second copy of the
stored document as the edit began, cloned on first read and kept for the
edit. The Studio lowers it as CultInspector.Record, so a runtime CultUI
panel gets the same seam from the same edit. The Draw signature is
unchanged, so existing drawers keep compiling.
Why not hand drawers the edit copy the Studio already draws: that copy is
what Commit upserts, so a write through it would be saved without passing
through the returned value, GUI.changed, or read-only metadata. The record
copy is read by nothing, so writing to it saves nothing and changes neither
the edit nor the cache. It does not show edits other drawers made earlier in
the same frame.
The Studio's separate document-type field collapses into the held edit.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The formatter wrote default(CultRecordRef<T>) as nil but read nil back as
"", so re-upserting a loaded record changed its bytes (0xC0 became 0xA0).
One in-memory unset value: CultRecordKey.Value is never null, so
default(CultRecordRef<T>) equals a ref built from "". One wire form: an
empty key writes nil, and nil or a legacy "" reads back as default.
Load then save is byte-stable; a store holding "" converges to nil on its
next save.
Rust, TypeScript and Python have no reference type: a reference member is a
string in the consumer's own payload, so there is no sibling codec to align.
The store-composition contract now names nil as the one unset wire form.
The new test loads a record with an unset ref through a fresh cache,
re-upserts and flushes, and requires identical payload bytes; it fails on
the old formatter.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
dxc 1.9.0.5402 lowers float2/3/4 normalize(x) to x * Rsqrt(Dot(x, x)),
and DXIL.rst defines Rsqrt as 1 / sqrt(src). A zero vector normalizes
to NaN and a NaN component poisons every component. CultMath divided
by max(length, 1e-20), which returned 0 for a zero vector and a huge
finite component beside a NaN one.
- math.normalize(float2/3/4) is now value * (1 / sqrt(dot(value, value))).
- The HLSL mirror drops cultmath_normalize and its epsilon constant: it
now equals the normalize intrinsic, and nothing consumed it.
- HlslSemanticsTests pins zero and NaN normalize, the rsqrt bit pattern,
and zero length/distance. design.md states the rule and notes that
DXIL.rst's Rsqrt special-value table is a copy of Round's.
- GameCult.Geometry's iso-surface gave degenerate triangles (an inside
vertex on the isovalue) a zero normal through the old epsilon. It now
guards them explicitly, with a test.
- quaternion normalize keeps its identity fallback: quaternion is not
an HLSL type.
- Bump to 0.2.2 and rebuild the tracked Unity DLL and pdb.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Brings Cuts 1-6 of the Aetheria CultCache migration (one home store per
type, fixed routes, atomic commit with compare-exchange, parked SoA) and
CultMath 0.2.0 onto main, which had moved on with the CultNet contract
consolidation. The two lines touch disjoint files.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
IsInitOnly reads the IsExternalInit required modifier, which is unverified on
Unity's Mono. Where it is not reported, init members show editable; reflection
assigns them anyway, so edits still round-trip. No code change: no cheaper
robust check exists.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Unity's Quaternion showed eulerAngles beside x/y/z/w, Rect about eleven rows
over four values, and Bounds center/extents/size/min/max: settable properties
alias the fields they wrap. A struct with public fields now shows only those; a
struct without shows its settable properties, so record structs and CultMath
matrices (properties over private rows) still get clean rows and vectors show
fields only.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The window lost its disabled state when record creation moved into the model:
Add and Create were enabled for abstract types and threw on click, and
CreateElement(type, type) on an abstract [Union] type threw "X is not a choice
for X". CultInspectorModel.CanCreate is now the one rule CreateDefault and the
window both read, a slot's own type is always a choice, and an abstract one
returns the "abstract or no parameterless constructor" notice.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
An exception thrown inside a `when` filter is swallowed as false, so a manifest
re-read failing mid-File.Replace turned a race that should retry into a thrown
torn-page error. The re-read now runs in the handler, and a failed re-read
counts as moved. Parallel.For's AggregateException is unwrapped where the pages
are read, so the page's own failure propagates and the torn check no longer
walks wrappers.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The window decided whether a record type could be added
(GetConstructor(Type.EmptyTypes)), made it with Activator.CreateInstance,
and matched records to a type with IsAssignableFrom twice, duplicating
RecordCandidates.
Add and Create now ask the model's CreateElement, and its notice is the
refusal. The record list and the per-type counts come from
RecordCandidates. The window only renders.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Key identity serialized a key with the options of the key type's own
assembly, but the store writes it inside the document with the document
assembly's options, [CultCacheFormatterResolver] resolvers included. A key
that failed to serialize fell back to comparison by ToString.
The inspector codec now takes the owning document type, ReplaceKey and
FreshKey take it, and a key serializes as its declared key type under that
document's options, the store's own path. A key the document cannot
serialize is refused with a notice; the text fallback is deleted.
The comment and README said "the dictionary's own comparer"; it is the
rebuilt dictionary type's default comparer, and now says so.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The copy was dropped only when a claimed drawer threw. A built-in drawing
exception (BuildDictionary, SetValue, a throwing constructor, Clone) or an
ExitGUIException escaped OnGUI with the copy alive, and the next change
committed the half-made edit.
The window now takes the copy out of _edit before drawing and puts it back
only when the document drew to the end with no drawer failing. Every
abnormal exit, ExitGUIException included, leaves the next frame to clone
afresh from the cache.
ExitGUIException is dropped too, not exempted: Unity's pickers exit on the
click that opens them and deliver the pick in a later event, which lands
on the fresh copy and commits normally.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The unkeyed struct rule found auto-properties by the compiler's
<Name>k__BackingField name and marked the whole struct Unsupported when
one was get-only or a field was readonly. Record structs fell out with a
generic reason, and settable or init properties beside a field were
silently hidden. Editing is in place, so the lock protected nothing.
An unkeyed struct now shows its public fields (readonly ones read-only)
and its public properties that have a setter (init-only ones read-only).
Get-only properties are computed or kept by the in-place edit, so they are
not rows; vector swizzles stay out of the inspector.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A missing or hash-failing page under an unchanged manifest is corruption,
not a writer mid-commit, but every InvalidDataException was retried five
times and reported as "did not settle" with the real cause buried. The
retry now also requires the manifest bytes to have changed; otherwise the
corruption error is thrown on the first attempt. A vanished page directory
is a race under the same condition.
The reload test's writer now commits under every unleased read, so it only
settles if the retry takes the lease that commit created.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CreateElement returned null without a notice when the element type itself
had no parameterless constructor, and the Studio added that null. The
notice now follows the result: nothing made is refused, except the null
a Nullable<T> slot legitimately holds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A pull takes the commit lease only when .commit.lock exists. Without it
(no writer has created one yet, or the store was copied without it) the
reader loaded with no lease, and a writer committing between its manifest
read and its page reads left it with a vanished page or a stale manifest.
An unleased pull now keeps its load only if the manifest bytes it read are
still current afterwards; a changed manifest, or a named page that is
missing or fails its content hash, reloads it, at most five times, and a
pull that has not settled by then throws. A retry takes the lease once a
writer has created it. Opening still creates nothing. The lease comment no
longer claims a missing lock means no writer ever committed, and the store
composition contract states the rule.
The test deletes the lock from a seeded store and commits from a second
cache through an internal seam between the manifest read and the page
reads, once replacing the page the reader named and once only adding a key.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
soft was documented as ignored and changed nothing. Its only caller,
Mimir.CultMeshMedia, now calls FlushAsync().
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The model paragraph now lists the edit decisions the model owns (key
refusal by bytes and by the dictionary comparer, fresh keys, element
choices, integer clamping) and names CreateInspectorModel. The drawer
section states the return-and-GUI.changed contract and the discarded
frame on a throw. The sample drawer draws a hex color string instead of
CultMath.float3, which the package no longer references.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A drawer that threw after mutating a reference value in place left that
half-made mutation in the live edit copy, where the next unrelated change
saved it. DrawDocument now reports a drawer failure, and the window drops
the edit copy uncommitted so the next frame re-clones from the cache; the
error row says nothing from that frame was saved.
The drawer contract no longer invites in-place mutation: a change returns
the new value and sets GUI.changed, and an in-place mutation without
GUI.changed is not saved reliably. Detecting such a mutation would mean
serializing the document every frame, so it is documented, not detected.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
ElementChoices says what a new list element, dictionary value or union
pick may be (a union's declared subtypes, or the slot type itself), and
CreateElement makes one or returns a notice when a subtype has no
parameterless constructor. It replaces CreateUnionValue, whose throw the
IMGUI caught and sent to the console. A dictionary with a union value
type now offers the subtypes too instead of adding a null value.
NarrowInteger clamps an integer edit to its type's range; the IMGUI no
longer converts and swallows overflow itself. IMGUI renders the model's
answers and shows its notices.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Operator ruling: the heuristic that rebuilt unkeyed structs through a
guessed constructor is removed, not guarded. Gone: the Composite value
kind, CultInspectorShape.Composer, CultInspectorModel.Compose and
Composite, the composite-component flag on CultInspectorMember, the IMGUI
composite rebuild path, and the README text about it.
An unkeyed struct is now edited in place through its public fields. A
struct holding state it cannot write in place (a public readonly field or
a get-only auto-property) is Unsupported with a reason naming the member,
until a drawer claims it. Computed get-only properties are not state and
do not lock a struct.
The composite-rejection test goes with the heuristic; the replacement
test pins both lock rules and fails with either removed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A refused key and an unavailable fresh key are now the model's answer:
ReplaceKey returns the kept key with the notice text, FreshKey returns
null with its notice, and IMGUI only shows them.
A key is taken when another serializes the same or when the dictionary's
own comparer calls them equal, so 0.0 against -0.0 is refused instead of
throwing in BuildDictionary.
Keys never actually compared by bytes: the Studio handed the model the
document codec, whose registry guard throws for any non-document value,
so every key fell back to ToString. CultCacheMessagePack now builds the
model with a value serializer, and the Studio and tests both use it.
Tests pin the comparer rule, the unchanged-key rule (an old empty
reference key survives an edit of its value) and serialized identity
(keys whose ToString collides); each fails with its rule removed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A keyed type that hides a base member with `new` offered two candidates
for one name. The inspector now keeps the most-derived declaration, after
dropping [IgnoreMember] ones, as the registry's own-member scan does.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CultCache Studio 1.1.0 -> 1.2.0.
The IMGUI inspector is now a lowering of CultInspectorModel: it asks the
model for members, shapes, claims, record candidates and key rules and
hands every change back through it (BuildList, BuildDictionary, Compose,
CreateUnionValue, CreateRecordRef). Deleted from the Studio: its own member
discovery, list/dictionary/union classification, default construction,
key identity, the per-type CultMath drawers (composite shapes replace
them) and the nameof GetProperty key lookup. The window edits through
CultInspectorEdit and clones through the model.
Drawer extension point: ICultInspectorDrawer.Draw receives the inspector,
label, declared value type, value and member (also for list elements and
dictionary keys and values). Attribute claims win over type claims, which
win over built-in drawing; CultInspector.DrawDefault hands a value back to
built-in drawing and DrawValue draws a sub-value with claims applied.
The GameCult.Unity.Caching runtime assembly is deleted; its attributes
live in GameCult.Caching. The package no longer depends on
org.gamecult.cultmath.
Game data stays out of Assets: New refuses a path under the project's
Assets folder and says why, Open warns, and the file dialogs start in the
last store's folder or the project root, never Assets.
README names the model/lowering seam and the new drawer contract.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The CultInspector* attributes move from the Unity-only
GameCult.Unity.Caching runtime assembly into GameCult.Caching, so headless
shared models carry them. CultInspectorAssetPath keeps a System.Type the
consumer names. CultInspectorDrawer claims either a value type (open
generic definitions claim every closed form) or an Attribute subclass.
CultInspectorModel owns what an inspector shows and which edits it may
make, with no engine reference:
- members: registry catalog slots for documents, [Key] slots for other
MessagePack objects, public fields for unkeyed structs; Label, Hidden,
ReadOnly, Order, Range, TextArea and AssetPath metadata; assignability by
the rule the registry persists by.
- shapes: string, integer, float, bool, enum, composite (an unkeyed value
type rebuilt through the constructor whose parameters match its members,
which covers the CultMath vectors, rect and Color32 without naming
them), CultRecordRef<T> with candidate records, rank-1 list or array,
dictionary, union limited to declared [Union] subtypes, nested, and
unsupported with a reason (multi-dimensional arrays included).
- CultInspectorDrawerClaims: attribute claims, then type claims, then
built-in; invalid drawers and contested claims are errors and draw
nothing.
- dictionary keys by serialized identity (a record reference by its key
string, null and "" alike), refusal of null, empty-reference and
duplicate keys, fresh keys, and collections rebuilt as new instances.
- CultInspectorEdit: a codec clone of the stored document; Commit upserts
the copy, so a refused upsert leaves the cached object unchanged.
ICultRecordRef exposes CultRecordRef<T>.Key without T, replacing the
Studio's by-name GetProperty lookup.
Tests (CultInspectorModelTests): member list and metadata, claim
resolution order, declared-only union choices, record-reference
candidates, dictionary key refusal, refused commit leaving the cached
document unchanged, and shape classification.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Opening a directory store, read-only or writable, created the .records
folder and its .commit.lock before reading a manifest that might not
exist. Only a write creates them now: PullAll takes the commit lease with
create: false, which opens an existing lock and returns no lease when
there is none (no writer has ever committed there, so there is nothing to
exclude). CommitBatch and PushAll create the folder and lock as before.
Test DirectoryMessagePackBackingStore_Open_CreatesNothing_UntilAWrite:
opening a missing store and a manifest-less .records folder, read-only
and writable, leaves the filesystem unchanged; the first flush creates the
manifest, the lock and one page. With the previous lease code restored
the test fails on the first read-only open.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Edits: drawers now mutate a MessagePack clone of the selected record.
The cached object changes only through an admitted UpsertAsync; after
any upsert attempt the copy is dropped and re-cloned from the cache, so
a refused upsert leaves memory untouched (covers member Set, list and
dictionary in-place rebuilds). Duplicate uses the same clone helper.
Foldouts restore GUI.changed, so expanding never upserts or dirties.
Extension point: Draw is wrapped; ExitGUIException rethrows, anything
else draws an error row and returns the value unchanged. A type claimed
by two or more drawers is claimed by none; every claimant is logged and
the member draws the red row naming them.
Multi-dimensional arrays (float[,], bool2[,]) draw an error row and are
never flattened into a rank-1 array.
Dictionary keys compare by serialized identity; CultRecordRef<T> keys
compare by key string with null and "" the same empty key. Null,
empty-ref and duplicate keys are refused with a visible warning. Add
picks the first unused record for ref keys and warns when none is left.
Union popup shows "None" for null and never labels a declared subtype
as undeclared.
New creates only a writable single-file store: disabled with Read Only
or Directory toggled, refuses an existing path (file or .records
folder) without closing the open store, and reports Created only after
the file exists on disk.
CultCache.FlushAsync(bool soft) kept: Mimir.CultMeshMedia calls
cache.FlushAsync(soft: true) on a CultCache through a project reference.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Cut 6. CultCache Studio 1.0.0 -> 1.1.0.
Deleted: the CultCacheBridge string-reflection bridge (type lookups by
name, GetMethod/GetProperty invocation, PullOnOpen, FlushAsync(bool)),
its DescriptorInfo/CatalogMemberInfo/RecordInfo shadows, and the
disabled-text-field fallback in DrawValue. The window calls
CultCacheMessagePack.Create, UpsertAsync(Type, object, key), Remove,
FlushAsync, IsDirty, Registry.AllDescriptors, AllStoredDocuments and
BackingStores directly through GameCult.CultLib.
Window: single-file and directory stores, optional read-only open with
edits disabled and the reason shown, document types from the registry,
records by [CultName] with key fallback including subclasses, Add,
Duplicate (MessagePack round trip), Delete, immediate upsert on edit,
Save = flush, Dirty indicator. An absent [CultGlobal] shows as absent
with an explicit Create; nothing is invented. Opening and closing never
writes.
Drawers (new CultCacheStudioDrawers.cs): dictionaries with recursive
keys and values, abstract/interface members through their MessagePack
[Union] declarations only, CultRecordRef<T> record picker plus raw key,
CultMath float2/3/4, double2/3, int2, bool2, quaternion, rect, Color32,
enums including flags, lists and arrays with add/remove, nested keyed
types, a red error row for unclaimed types, and the
[CultInspectorDrawer(typeof(T))] extension point discovered through
TypeCache (ICultInspectorDrawer). Existing inspector attributes keep
working.
package.json depends on org.gamecult.cultlib 1.0.57 (Cut 7) and
org.gamecult.cultmath 0.1.2. No Unity.Mathematics reference.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The AsyncLocalStorage guard refused a store's change handler or timer
writing back to its cache without the store waiting for it, which only
queues, and still missed a wait that escapes the async context. The serial
queue and its own-promise chain stay.
The storePushThatAwaitsItsOwnCacheIsRefusedInsteadOfHanging test is
replaced by storeChangeHandlerWritingBackQueuesAfterTheOperation: a store
push emits an event whose handler puts without being awaited; both writes
land in order and store and cache agree.
The contract's Locking section states the rule for all runtimes: a store
call must not wait for a write to its own cache; unawaited write-backs
queue. Python refuses a same-thread re-entrant mutation; no runtime detects
a wait on another thread or async context. The globals row states the
two-step legacy retirement with compensation, and that a crash or double
failure leaving both records is refused at the next pull.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The Python cache took no lock, so "refused write changes neither store nor
cache" and the one-home rule held only for one caller at a time. A put paused
between its store push and its apply let a concurrent attach route the type to
a new home (the record stayed in the old store), and let a second global put
reach disk first so cache and disk disagreed.
CultCache now holds a threading.RLock around attach, pull, registration, every
write and delete (globals and update included), name/index resolution and
snapshots, matching the C# per-cache gate and the TS serial queue. Single-dict
reads stay unlocked. No public API change.
Tests: test_concurrent_put_and_attach_cannot_land_record_in_non_home_store and
test_concurrent_global_puts_cannot_both_reach_disk force the interleaving with
a store that pauses inside push; both fail on 4dc7f3a and pass here. The
contract's Python cells drop the one-caller caveat.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Adds the row "Refused write changes neither store nor cache" with each
runtime's actual guarantee, including that Python serializes nothing across
threads. Corrects the TypeScript home-move cell (attach runs in the serial
queue), the TypeScript and Python globals cells (any key but __global__ is
refused before a store is touched), the Rust refused-at-load cell (load_soa
covered, load_envelope gone) and the Rust and Python batch descriptions.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The runtime status table now carries separate rows for the rules the
sibling runtimes implement as of this branch: zero stores is in memory
(uniform across all four), a record's home cannot move after admission,
and a record loaded from a store that is not its home is refused. The
attach row states plainly that Rust, TypeScript and Python attach
without reading, so the caller pulls. It also notes that an empty type
list is the generic store everywhere.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Cut 5 (Rust). The four mirror loops in put, put_envelope, put_raw_envelope and
delete are deleted, and so is put_prepared_batch's route.len() != 1 branch.
resolve_route_index returns the single home store (the store that claims the
type, else the generic store) and replaces resolve_route_indices.
add_backing_store and add_generic_backing_store return Result and refuse a
second generic store or a type already claimed by another store, attaching
nothing when they refuse. Callers take the Result: the crate's tests, the
cultcache_interop example, cultnet-rs's tests and interop peer example, and
CultMeshNode::create_node in cultmesh-rs.
Tests: second_generic_store_is_rejected, type_claimed_twice_is_rejected;
type_specific_store_routes_before_generic_store stays, now attaching the routed
store before the generic one. No bytes change.
The store-composition contract's runtime table now records Rust, TypeScript
and Python as conforming to one home store per type, and the README routing
section drops its non-conformance note.
Version 0.1.0 -> 0.2.0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CounterState in samples/eve-browser-network used string [Key]s, which the
registry rejects at registration, so the provider threw on open. Keys are now
0 counterId, 1 count, 2 receipts. The payload becomes a MessagePack array, so
the browser lowerer reads count positionally instead of by field name. The
getting-started chapter carried the same string-key shape and is corrected to
match.
BenchItem needed nothing: a5d1be6 already marked it [MessagePackObject]; the
earlier scan rejection came from a stale benchmark build. After rebuilding,
both types register.
No .cc stores exist under samples.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>