Commit graph CultLib/tests/GameCult.Networking.InteropPeer
Author SHA1 Message Date
Meta Vens
5ff1ee3222 Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark
The session records the sequence of the Connect that started its generation. A
Connect repeats exactly when the session is connected and carries that
sequence; anything else ends the generation, forgets the peer and accepts a new
one. AcceptConnect answers both, ConnectRepeats is the predicate for servers
that keep one session per peer, and AnswerRepeatedConnect is private. Server
mode admits a Connect from a new endpoint and the session decides; the listener
no longer compares payloads (the payload stays application evidence).

CreateConnect on a session that has had a peer starts a new generation. An
Accept counts only while the Connect is pending and only if it names it. The
watermark is seeded by the Connect or Accept alone; reliable data before that
is neither remembered, acknowledged nor delivered. The default initial sequence
is random in [1, 2^31) in every options type. An ICMP connection reset no
longer sets DisconnectReason: nothing ended. The interop peer flushes before it
disconnects.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-09-30 05:51:14 +02:00
Meta Vens
fbbc6dcfc1 Wait for a client before quic-realtime-serve broadcasts
Finding 8(b): the serve mode broadcast immediately after printing its ready
line, before the harness's dial could reach it, so frames went to an empty
peer set and were silently dropped. WaitForFirstConnectionAsync polls
ConnectionCount, bounded at 30s so a peer that never gets dialed still exits
instead of hanging the interop lane forever.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 14:38:51 +02:00
Meta Vens
c57b613582 Move QuicRealtimeServeConfig to the file's type-declaration tail
Program.cs is a top-level-statements file: every type declaration (the
existing ServeConfig, DialConfig and friends) lives after every top-level
statement and local function, all clustered at the end. The new record landed
between two local functions instead, which is CS8803: "top-level statements
must precede namespace and type declarations." Moved beside DialConfig, where
its neighbors already live.

Found by a direct `dotnet build` run on Yggdrasil after the interop test's own
error message was truncated by Node's console printing before reaching the
actual compiler diagnostic.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 13:18:20 +02:00
Meta Vens
7e08c5cfd2 Interop: C# managed QUIC provider serving a TypeScript native consumer
tests/GameCult.Networking.InteropPeer gains mode quic-realtime-serve
(--port, --frames, --delivery, --interval-ms): creates a self-signed
certificate the same way CultMeshQuicRealtimeTransportTests.cs does, starts
CultMeshQuicRealtimeServer, and prints one ready line carrying the advertised
cultmesh-state+quic:// endpoint with its cert-sha256 pin, then broadcasts N
frames with increasing sequence, exiting after the loop or on stdin close.
GameCult.Networking.InteropPeer.csproj references GameCult.Mesh.Quic.

Discrepancy, kept: the cut map's worked line for the ready signal is
`{ endpoint: "..." }` alone; this repo's spawnServeProcess harness
(cultnet-interop.test.ts:2491) waits for a line whose parsed `status` is
"ready", the same convention every other serve mode here already uses. The
printed line is `{ status: "ready", endpoint: "..." }` — the map's shape plus
the field its own named mechanism requires — rather than inventing a second
readiness convention for one peer.

packages/cultmesh-ts/test/interop/cultmesh-quic-peer.ts: the TypeScript half,
`dial --endpoint --expect N`, connecting with CultMeshQuicRealtimeConnector
and printing the received frames as one JSON line (fields plus payload hex).
It reaches the connector through this package's own src/, never importing
cultmesh-ts itself, keeping the dependency direction the map states
(cultmesh-ts depends on cultnet-ts, never the reverse).

packages/cultnet-ts/test/interop/cultnet-interop.test.ts gains
"CultMesh QUIC realtime: C# managed provider and TypeScript consumer",
spawning the C# peer with spawnServeProcess and the TypeScript peer with
runJsonCommand, both established patterns in this file. Skips when
CULTMESH_QUIC_NATIVE_DIR is unset, the same convention the unit tests use.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 12:33:02 +02:00
Meta Vens
546c919d4a Merge the CultCache store-routing cuts into main
Brings Cuts 1-6 of the Aetheria CultCache migration (one home store per
type, fixed routes, atomic commit with compare-exchange, parked SoA) and
CultMath 0.2.0 onto main, which had moved on with the CultNet contract
consolidation. The two lines touch disjoint files.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 15:16:29 +02:00
Meta Vens
96ee5fdce3 Delete the CultCache MessagePack source generator
The reflective CultDocumentRegistry is now the only descriptor authority,
and payloads always go through MessagePackSerializer with
OptionsFor(document assembly). No consumer builds AOT, IL2CPP or trimmed,
Unity always ran the reflective path, and no benchmark showed a gain,
while the generator duplicated the registry's shape rules.

Removed: GameCult.Caching.MessagePack.Generator and .Analyzers (solution,
project and analyzer references, NuGet pack list), CultGeneratedDocumentMetadata
(provider attribute, interface, definitions, loader), the generated descriptor
and codec branches in CultCache and CultDocumentMessagePackSerialization,
DocumentShapeSweepTests and the generator half of the unkeyed test, the
Microsoft.CodeAnalysis.CSharp test reference and InternalsVisibleTo.

The registry rejects, with a message naming the fix, what MessagePackSerializer
cannot serialize and what the generator used to paper over: a document without
[MessagePackObject], a non-public document without AllowPrivate = true, and a
non-public member of an AllowPrivate document that is not [IgnoreMember].
DocumentShapeTests pins every rejection message and the accepted shapes'
round trips against MessagePackSerializer bytes (keeps the 93A16E0305 pin).
Rejected shapes are emitted into a dynamic assembly, which registry
discovery skips.

Nested member type names use reflection's Outer+Inner form, not the
generator's dot form, so ReferenceHolderEntry's fixture id is re-pinned
(bd8506... -> 4ec0c5...). A scan of the schema catalogs in all 2786 .cc
stores under F:\Projects (AetheriaEve and CultLib-* worktrees, bin and obj
excluded) found no member type name naming a nested type in either form.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 23:38:08 +02:00
Meta Vens
a5d1be650d Mark every Cult document [MessagePackObject]
PlayerData, CultMeshSimulationFact, the Networking interop peer's
CultNetInteropNote, the cultnet-py benchmark item and the Caching test
documents lacked [MessagePackObject]. Only the generated codec could
serialize them; MessagePackSerializer refuses such types. Non-public test
documents take [MessagePackObject(AllowPrivate = true)], as consumer
internal documents already do, and ConditionalCommitTests.Slow marks its
private backing fields [IgnoreMember].

Same [Key]s, so payloads are unchanged: a pre/post probe over the
Networking assembly and both interop peers showed identical schema id,
content hash and payload bytes for all 9 documents, PlayerData equal once
its Guid.NewGuid() default id is masked.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 23:38:08 +02:00
Meta Vens
fcc49cffa0 Consolidate CultNet schema contracts into CultLib/contracts/cultnet
REC-032 commit 1: move the canonical 33 TS + witness-artifact-bundle
schema files (34 total) into runtime-neutral CultLib/contracts/cultnet,
move the interop-note schema (and delete the zero-consumer discovery-*
schemas per D3, tagged parked/cultnet-discovery-contracts) into
contracts/cultnet/interop, and delete the 27 C# and 24 Rust duplicate
copies after confirming byte-for-byte equivalence (only
cultnet.snapshot-request differs: TS carries shardId/shardEpoch, a
known drift already resolved in favor of the TS shape).

Rewrite every $id from https://github.com/GameCult/cultnet-ts/contracts/
and .../cultnet-ts/integration/contracts/ to
https://github.com/GameCult/CultLib/contracts/cultnet/(interop/); give
the two shard-catalog schemas URL ids per D1, replacing the bare
cultnet.shard_catalog_*.v0 identifiers; leave ghostlight.agent-state's
Ghostlight-owned $id untouched per D5.

Repoint every runtime's load path and id literal at the new location:
C# csproj EmbeddedResource + LogicalName, Rust include_str! paths,
TS contracts.ts imports + swarm-contracts manifest/tooling + package.json
files/prepack, and the id/path literals in the C#, Rust, Python and
Kotlin interop tests and peers. Python and Kotlin still build their own
schema JSON in-process (D2); only their base constants, id literals,
and (for Kotlin) contentHash literals were swapped. Every Kotlin
contentHash was recomputed from the final canonical files using the
runtime's own stable-stringify + SHA-256 function; all matched the
planner's precomputed values except cultnet.schema-catalog-response,
where the planner's proposed value did not match recomputation and the
freshly computed value was used instead.

REC-032, decisions D1/D2/D3/D5.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-13 17:27:41 +02:00
Meta Vens
cd3f3c28f6 Add C# interop RUDP serve dial path 2026-06-17 11:22:17 +01:00
Meta Vens
53f469cec2 Update MessagePack dependency 2026-06-17 03:35:30 +01:00
Meta Vens
6373f8126b Add C# RUDP schema message ergonomics 2026-06-15 23:38:42 +01:00
Meta Vens
59146888c0 Propagate RUDP disconnect reasons across runtimes 2026-06-15 03:11:46 +01:00
Meta Vens
436654de75 Prove RUDP reordering across runtimes 2026-06-15 02:52:01 +01:00
Meta Vens
d6f5ee28b0 Add RUDP fragmentation across runtimes 2026-06-15 02:26:34 +01:00
Meta Vens
4209bbb9b6 Prove RUDP response resend across runtimes 2026-06-15 01:40:43 +01:00
Meta Vens
d070869c75 Prove CSharp RUDP interop with TypeScript 2026-06-15 01:06:43 +01:00
Meta Vens
8ce89688e2 Add C# CultNet transport port 2026-06-14 21:59:09 +01:00
Meta Vens
a2bc9aeab4 Advertise CultNet transport profiles 2026-06-14 21:20:52 +01:00
Meta Vens
e443631f42 Exercise CultNet interaction parity 2026-05-16 10:20:08 +01:00
Meta Vens
bb1437dc58 Use CultNet binding schema ids for raw records 2026-05-16 09:16:43 +01:00
Meta Vens
c26870b803 Generate explicit CultCache payload codecs 2026-05-08 02:19:27 +01:00
Meta Vens
8606b74d65 Generate CultCache document metadata providers 2026-05-08 01:50:15 +01:00
Meta Vens
da94389ee2 Rewrite CultCache as attribute-first storage 2026-05-08 01:13:15 +01:00
Meta Vens
123f0147e7 Add CultNet C# interop peer harness 2026-05-06 13:22:01 +01:00