Sixteen conflicted files resolved by the spec's rule: main owns payload
ownership, bounds and the Clock seam; C2a owns persistence semantics and exact
binding. MintStoredAt is internal static (previous, now); the cache and the
store pass their cache's Clock. Package versions are main's. The cultmesh-ts
payload-parse acceptance and its test are deleted under retire-schema-alias;
peer snapshot reads take the schema's own id, else an id the definition lists
as compatible. The held firstRecordAtKey fallback is removed: main's handles
take definitions only, so nothing could reach it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The harness assumed that the Rust interop peer builds under
packages/cultnet-rs/target. When CARGO_TARGET_DIR or a cargo config's
build.target-dir is set, cargo builds elsewhere, and every Rust lane
failed with a spawn ENOENT. The path now comes from `cargo metadata`'s
target_directory, read once on first use.
The TypeScript peer imports @gamecult/cultcache-ts, and the Python peers
import msgpack. When either was missing, the lanes died with import
errors in a child's stderr or with timeouts. The first use of each peer
now checks its prerequisite and fails with a message that names it and
the command that provides it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CultWitnessContractPin, CultWitnessArtifactEntry and CultWitnessTimingEntry get
an id slot. The JSON schema contract and the Python schema copy gain an optional
id per element, and the Python and TypeScript fixtures carry and assert ids.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Cut C's headline cross-process proof. The TS `serve` peer already tore its
listener down the instant it finished broadcasting, so nothing could dial it
late; it gains `--linger-ms` to hold the listener open afterward instead. The
interop harness starts that provider, runs a throwaway `dial` peer that
receives every frame and disconnects (the provider requires a first peer
before it broadcasts at all, so this is also what proves broadcasting
finished), then only after that dials with the C# native connector and
asserts the frame it gets is the retained one, by payload, not just
non-empty. New `NativeConnectorReceivesTheRetainedFrameWhenJoiningLate` in
GameCult.Mesh.Quic.Native.Tests carries the assertion; the existing
`NativeConnectorReceivesFromExternalProvider` is untouched. Windows-only,
matching the native connector under test.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Found by a second real failure, this time on Windows: `dotnet test --logger
"console;verbosity=detailed"` prints a passed test's TestContext.Out lines
twice (live-streamed, then again under "Standard Output Messages:"), and
matching CULTMESH_GOLDEN_SEQUENCE and CULTMESH_GOLDEN_HEX with two
independent regexes let the harness pair a sequence from one copy with a hex
from the other, producing a spurious mismatch even though the C# and
TypeScript sides agreed. One regex now requires them adjacent, exactly as
the C# test's two back-to-back WriteLine calls print them. All four QUIC
interop lanes now pass on Windows (real dotnet test run, native connector
lane included).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Found by a real failure on the Linux verification container: latest-only
coalesces on both the provider's outbox and the managed connector's own
receive-side inbox, so a single ReceiveAsync() call is not guaranteed to
land on the first frame broadcast — on a slower host it landed on sequence 3.
The C# test now also prints CULTMESH_GOLDEN_SEQUENCE, and the harness looks
up the TypeScript peer's logged encoding of that same sequence instead of
hardcoding sent === 1.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Verified live on Windows: a passed NUnit test under `dotnet test --logger
"console;verbosity=detailed"` prints "Test Run Successful." and "Passed: N",
never the literal "Passed!" the assertion was checking for. Both the native
and managed connector lanes now match the real strings; both were confirmed
to pass for real against a live TypeScript provider (lane 1: 137ms, lane 2:
145ms with the golden-bytes hex line matching the TypeScript peer's own
encoding byte for byte).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
TypeScript provider vs C# native connector (the Unity path, gated to
Windows since the native connector under test is); TypeScript provider vs
C# managed connector, with a golden-bytes check comparing the C# test's
re-encoded frame against the TypeScript peer's own encoding of the same
frame; latest-only under a stalled consumer (two dials against one 200-frame
provider, one paused mid-stream via the peer script's new --pause-after),
asserting the provider's broadcasts stay bounded regardless of the pause and
both consumers converge on sequence 200.
Both dotnet-test lanes run `dotnet test --filter FullyQualifiedName~<test>
--logger "console;verbosity=detailed"`: detailed verbosity is what surfaces
a passed test's own TestContext.Out lines, which the golden-bytes lane reads
back out of stdout.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A non-literal first stdio element loses spawn()'s typed-tuple overload
entirely (verified on Yggdrasil: tsc failed on the two other, unrelated
serve helpers' stdout/stderr going nullable), not just for stdin's varying
element. Asserted at the one call site instead.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Finding 8(a): every spawnServeProcess call used stdio ["ignore", ...], which
hands the C# quic-realtime-serve peer an already-closed stdin. Its own
WatchStdinCloseAsync (Program.cs:1261-1269) treats that as EOF and tears the
serve loop down at once, before it can send anything. spawnServeProcess gains
an opt-in `stdin: "pipe"` (default stays "ignore" for every other serve mode,
which never reads stdin), used only by the "CultMesh QUIC realtime" test; its
teardown ends that pipe explicitly before killing the process.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
tests/GameCult.Networking.InteropPeer gains mode quic-realtime-serve
(--port, --frames, --delivery, --interval-ms): creates a self-signed
certificate the same way CultMeshQuicRealtimeTransportTests.cs does, starts
CultMeshQuicRealtimeServer, and prints one ready line carrying the advertised
cultmesh-state+quic:// endpoint with its cert-sha256 pin, then broadcasts N
frames with increasing sequence, exiting after the loop or on stdin close.
GameCult.Networking.InteropPeer.csproj references GameCult.Mesh.Quic.
Discrepancy, kept: the cut map's worked line for the ready signal is
`{ endpoint: "..." }` alone; this repo's spawnServeProcess harness
(cultnet-interop.test.ts:2491) waits for a line whose parsed `status` is
"ready", the same convention every other serve mode here already uses. The
printed line is `{ status: "ready", endpoint: "..." }` — the map's shape plus
the field its own named mechanism requires — rather than inventing a second
readiness convention for one peer.
packages/cultmesh-ts/test/interop/cultmesh-quic-peer.ts: the TypeScript half,
`dial --endpoint --expect N`, connecting with CultMeshQuicRealtimeConnector
and printing the received frames as one JSON line (fields plus payload hex).
It reaches the connector through this package's own src/, never importing
cultmesh-ts itself, keeping the dependency direction the map states
(cultmesh-ts depends on cultnet-ts, never the reverse).
packages/cultnet-ts/test/interop/cultnet-interop.test.ts gains
"CultMesh QUIC realtime: C# managed provider and TypeScript consumer",
spawning the C# peer with spawnServeProcess and the TypeScript peer with
runJsonCommand, both established patterns in this file. Skips when
CULTMESH_QUIC_NATIVE_DIR is unset, the same convention the unit tests use.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
REC-032 Soul finding: dist/contracts.js required "../../../contracts/cultnet/...",
escaping the cultnet-ts package tree entirely. That breaks every installed
consumer: the two-runtime sample script (packs and installs cultnet-ts into a
clean consumer), test-typescript-package-closure.mjs, and Heimdall's pnpm copy
of cultnet-ts (honours `files`, would 404 on its next vendor/CultLib bump).
Only Stonks (file: symlink into the live checkout) happened to still work.
Fix: keep CultLib/contracts/cultnet as the only tracked source, but have
tools/generate-swarm-contracts.mjs wipe and re-copy it into a package-local,
gitignored packages/cultnet-ts/contracts/cultnet/ every time it runs (build,
typecheck, test, test:interop, prepack, the two-runtime script, and Heimdral's
`npm run build` all already invoke it). src/contracts.ts and the swarm-contracts
manifest now import that package-local copy ("../contracts/cultnet/...") instead
of reaching three directories up. package.json gets back `files: ["dist",
"contracts"]` and `prepack` so a packed tarball carries its own schema copy.
Also revert fa00f3f's tsconfig.test.json rootDir widen ("." -> "../..") and the
matching test-script/dist-test path changes and __dirname-relative recomputation
in cultnet-interop.test.ts and runtime-presence-health.test.ts: that widening
was working around dist-test not receiving a copy of the (now out-of-package)
contracts, but nothing in this repo actually needs the wider rootDir once the
schemas are package-local again, and the widened paths never matched what CI's
interop lanes and package.json's own dist-test paths expect --
packages/cultnet-ts/dist-test/test/interop/cultnet-interop.test.js, not
.../dist-test/packages/cultnet-ts/test/interop/.... PR #3 CI run 34766892424 on
7d3a3dc failed the first interop lane on exactly this missing-file defect.
cultnet-interop.test.ts's interopSchemaPath already resolved correctly once
cultNetTsRoot was reverted (it was never touched by fa00f3f) and continues to
point at the canonical CultLib/contracts/cultnet/interop copy, which is fine
since it is only read by the spawned non-TS peer processes, not required() by
this package. The cultmesh-ts shard-catalog $id lookup fix from fa00f3f
(cultnet.shard_catalog_request.v0 -> the CultLib contracts URL id) is unrelated
to the rootDir defect and is left as is.
REC-032, Soul redirect on branch claude/rec-032-cultnet-contracts.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
REC-032 commit 1 follow-up, found during required verification: moving
the CultNet schemas out of packages/cultnet-ts/contracts into
CultLib/contracts/cultnet broke npm test for cultnet-ts. tsconfig.test.json
compiled with rootDir "." (to cover both src/ and test/ as siblings), and
TypeScript's resolveJsonModule copy-into-output behavior only mirrors
files that fall within the declared rootDir. The old contracts/ folder
was a sibling of src/ (inside rootDir), so it got copied into
dist-test/contracts and the "../contracts/x" import resolved. The new
contracts/cultnet is two directories above the package, outside any
possible rootDir short of the repo root, so nothing got copied and the
"../../../contracts/cultnet/x" import 404'd at runtime under dist-test
(the production "dist" build was unaffected, since dist/ and src/ sit at
the same depth under the package).
Fix: widen tsconfig.test.json's rootDir to the CultLib repo root so
resolveJsonModule can find and copy contracts/cultnet into dist-test,
update the "test"/"test:interop" npm scripts for the resulting deeper
dist-test/packages/cultnet-ts/... output path, and correct the two
__dirname-relative computations in test/interop/cultnet-interop.test.ts
and test/runtime-presence-health.test.ts that assumed the old shallower
depth.
Also fixes packages/cultmesh-ts/test/cultmesh.test.ts, which still
looked up the shard-catalog builtins by their old bare
cultnet.shard_catalog_{request,response}.v0 schemaId; CultNetSchemaCatalog
keys by $id, which D1 changed to the CultLib contracts URL, so the
lookup returned undefined.
REC-032, decision D1.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
REC-032 commit 1: move the canonical 33 TS + witness-artifact-bundle
schema files (34 total) into runtime-neutral CultLib/contracts/cultnet,
move the interop-note schema (and delete the zero-consumer discovery-*
schemas per D3, tagged parked/cultnet-discovery-contracts) into
contracts/cultnet/interop, and delete the 27 C# and 24 Rust duplicate
copies after confirming byte-for-byte equivalence (only
cultnet.snapshot-request differs: TS carries shardId/shardEpoch, a
known drift already resolved in favor of the TS shape).
Rewrite every $id from https://github.com/GameCult/cultnet-ts/contracts/
and .../cultnet-ts/integration/contracts/ to
https://github.com/GameCult/CultLib/contracts/cultnet/(interop/); give
the two shard-catalog schemas URL ids per D1, replacing the bare
cultnet.shard_catalog_*.v0 identifiers; leave ghostlight.agent-state's
Ghostlight-owned $id untouched per D5.
Repoint every runtime's load path and id literal at the new location:
C# csproj EmbeddedResource + LogicalName, Rust include_str! paths,
TS contracts.ts imports + swarm-contracts manifest/tooling + package.json
files/prepack, and the id/path literals in the C#, Rust, Python and
Kotlin interop tests and peers. Python and Kotlin still build their own
schema JSON in-process (D2); only their base constants, id literals,
and (for Kotlin) contentHash literals were swapped. Every Kotlin
contentHash was recomputed from the final canonical files using the
runtime's own stable-stringify + SHA-256 function; all matched the
planner's precomputed values except cultnet.schema-catalog-response,
where the planner's proposed value did not match recomputation and the
freshly computed value was used instead.
REC-032, decisions D1/D2/D3/D5.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
One distribution named cultcache-py carried three libraries. Rust and
TypeScript layer them as cultcache < cultnet < cultmesh; Python now does
the same, one package per layer, module names unchanged so every
`from cultmesh_py import ...` keeps working.
Two imports ran against that layering and are resolved by moving code to
where the dependency direction says it lives, not by adding a shim:
- cultnet_py.interop_peer imported the Verse/peer catalog, authority
lease, stream, and simulation-fact contracts from cultmesh_py. They are
wire contracts a bare peer has to speak without owning a node, which is
why cultnet-rs and cultnet-ts keep them in the net layer. They now live
in cultnet_py.cultmesh_contracts; cultmesh_py re-exports them.
- cultcache_py.benchmark imported cultnet_py. It measures framed CultNet
parse beside cache paths, so it and compare_csharp move to cultnet_py.
verify checks all three packages and moves to cultmesh_py.
The single 6,693-line test module is split by what each test touches: a
test using any cultmesh_py name lands in cultmesh-py, else cultnet_py in
cultnet-py, else cultcache-py. Each suite runs with only its layer and the
layers below on the path, so a test that reaches up fails to import
rather than quietly binding the packages back together. 11 / 53 / 78 =
the same 142.
Workflows install all three; the publish job is one matrix over the
three packages keyed by tag prefix. The TS test harnesses put all three
src directories on PYTHONPATH. cultcache-py bumps to 0.2.0 because it no
longer contains cultnet_py or cultmesh_py; the new packages start at
0.1.0. Nothing was ever published, so no PyPI consumer moves.
cultcache-py 11 tests, path: cultcache-py/src
cultnet-py 53 tests, path: + cultnet-py/src
cultmesh-py 78 tests, path: + cultmesh-py/src
python -m cultmesh_py.verify -> ok, all five checks
cultnet_py.interop_peer imports with cultmesh_py absent
Not run here: the cultnet-ts interop ring and cultcache-ts store matrix
need dotnet/kotlin peers; their PYTHONPATH change is four lines.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The suite finished its work in about 60 seconds and then never exited. Four runs
were left alive for hours, holding 11 node and 2 dotnet peers, and a stranded
peer holding cultnet_interop_peer.exe is what made two unrelated cargo builds
fail with LNK1104. In CI this is a job that burns its whole timeout on green
tests.
Two real defects, found by asking the stuck process what it was waiting on
rather than by guessing. process.getActiveResourcesInfo reported four UDPWraps
and two PipeWraps still held after the last test.
The four UDP sockets: eight tests bind a server socket with bindUdpSocket and
close only the transport wrapper in their finally, never the socket itself. Four
leaked per run, matching the four Python lanes that fail on a machine without
msgpack -- the wrapper is built inside the try, so when the peer's readiness
rejects it never exists to be closed, and the raw socket is orphaned. Now closed
through a guarded helper that tolerates a transport having adopted it.
The teardown registration: t.after was registered after every `await ready`, so
a peer whose readiness rejected skipped the registration entirely and stranded
every peer already spawned. Moved ahead of the spawns at all four sites.
With those fixed the suite still does not drain on its own, so test:interop now
passes --test-force-exit. That is safe only because cleanup demonstrably
completes first: a forced run now leaves zero peers behind, where before it left
nine. Forcing the exit without the fixes above would have guaranteed orphans
rather than prevented them.
Verified: 65 seconds, exit 1, the expected 15 pass and 12 fail, no surviving
processes. The 12 failures are the Python lanes, which cannot run on this
machine and are unrelated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Rust consumers pin a CultLib revision through cargo git dependencies, which is
how Ghostlight, Epiphany, CodexConnector and Odin already consume the core
stack. npm and pip cannot take a package from a subdirectory of a git repo at
all, which is why the TypeScript and Python consumers vendored forks instead:
there was nothing else to depend on. This gives them a versioned artifact.
Tagging cultcache-ts-v* or cultcache-py-v* builds, tests and publishes. The tag
version must match the manifest version or the workflow refuses rather than
shipping a mislabelled artifact. PyPI uses trusted publishing, so no long-lived
token is stored; npm needs an NPM_TOKEN secret.
cultcache-ts is now @gamecult/cultcache-ts. The scope is not cosmetic: it makes
the package unambiguously org-owned on a public registry, and it is what lets
CultLib hold the name rather than racing for an unscoped one. CultLib's own
cultmesh-ts and cultnet-ts and their imports move with it; all three packages
typecheck and cultcache-ts passes 12 of 13 tests, the exception being the
cross-runtime store test that shells out to Python, which cannot run on this
machine because its Python has no msgpack.
Licensing was inconsistent with the repo. cultcache-py declared itself "Private
GameCult infrastructure" and cultcache-rs and cultmesh-rs declared nothing,
inside a repo whose LICENSE is MIT and whose every other package says MIT. All
three now say MIT. That was load-bearing here: a package that calls itself
private is not one to push to a public registry.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>