The generation test reads each server packet as one message, so its
server now fragments only above 60000 bytes. The queue test's liveness
probe is an empty snapshot: a hello reply needs more fragments than its
eight-packet queue holds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A frame at or before the seeded watermark is a duplicate of an earlier generation and is acknowledged, never delivered again (serial compare within the receive window). A Connect that precedes the current generation's within the window is a stale copy of an earlier attempt: it is answered like a repeat (Accept owed or Ack), changes no state and does not refresh liveness. A Connect unanswered for 3 s is replaced by a fresh Connect with a newly drawn sequence and the same payload. In server mode a Connect from another endpoint is always a new generation. The initial sequence is unset by default and each session draws its own; the public random helper is removed.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Two rules the first mutation pass found undefended in every runtime: a new
Connect on a session that had a peer clears the old peer's received window (a
restarted server's sequences overlap the old ones), and ending a session
abandons its pending Connect. The cultmesh-py server test now counts the
server's own data packets by sequence, so a peer replaced on a retransmitted
Connect is seen, and asserts a restarted client inherits no subscription.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>