Commit graph CultLib/packages/cultmath/shaders/CultMath.glsl
Author SHA1 Message Date
Meta Vens
92d4d5eb71 CultMath: regenerate CultMath.glsl on Yggdrasil after the capacity note
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-17 16:50:50 +02:00
Meta Vens
773a3efbc9 CultMath: regenerate the GLSL and re-record the lavapipe bounds on Yggdrasil for the site-array families
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-17 16:26:03 +02:00
Meta Vens
96d83c7f1b CultMath: regenerate CultMath.glsl and glsl-parity.json on Yggdrasil (Ubuntu) for the site-array families
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-17 16:21:45 +02:00
Meta Vens
8b31e47eee CultMath shaders: HLSL twins of the four lattice steps, both copies, regenerated GLSL and parity fixture (cut lattice-weighted-shaders)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-17 11:31:46 +02:00
Meta Vens
e151b1b4e0 CultMath GLSL: regenerated lowering and parity fixture (float2 segment overloads, close-site border step samples)
Only the trophic families after the inserted segment families change; every family before them is identical.
Builds; the parent commit does not pass CommittedGlslEqualsLowering.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 21:09:57 +02:00
Meta Vens
189677c63d CultMath GLSL: regenerated lowering and parity fixture (power_border_step, segment_closest 3D; 2D segment families removed)
Earlier families unchanged (checked by JSON comparison against f697e03f). Builds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 19:25:41 +02:00
Meta Vens
955126697b CultMath GLSL: regenerated lowering and parity fixture for the site-cell twins
Regenerated with CULTMATH_WRITE_GLSL=1 on Yggdrasil; the fixture adds seven families and deletes no line.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-16 18:26:43 +02:00
Meta Vens
b37e07a52c cultmath: regenerate CultMath.glsl for the snoise read constants
Generated by CULTMATH_WRITE_GLSL=1 on Yggdrasil; glsl-parity.json is unchanged (the af and
span families keep their bytes). Builds.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-16 06:35:34 +02:00
Meta Vens
369e5793a7 cultmath: regenerate CultMath.glsl and glsl-parity.json (four band families appended)
Generated by CULTMATH_WRITE_GLSL=1 on Yggdrasil (dotnet/sdk:10.0) at 5ccbb094; the fixture
diff is additions only, every earlier family byte-identical. Builds.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-16 04:51:34 +02:00
Meta Vens
d172e7f71f cultmath: regenerate CultMath.glsl and glsl-parity.json for the span stage twins (CULTMATH_WRITE_GLSL=1, Yggdrasil)
CultMath.glsl gains the three structs and cultmath_span_stage/fbm/ridged by the lowering; the fixture
gains the two span families after the last one, earlier families byte-identical (0 deleted lines).
Builds; CultMath.Tests 452 passed at this tree.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 03:02:12 +02:00
Meta Vens
bf337f0135 cultmath: regenerate CultMath.glsl and glsl-parity.json (CULTMATH_WRITE_GLSL=1, Yggdrasil)
glsl: line 307 only (the flat-branch guard). Fixture: one family appended
('zero-length spans and flat infinite clamps'), earlier families byte-identical.
Builds. Together with the previous commit the lowering and fixture tests pass.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-16 01:03:57 +02:00
Meta Vens
6fd60a979f cultmath: integral_clamp_linear normalises lo before the flat branch (gpu-clamp-lo-above-hi-undefined)
lo = min(lo, hi) now precedes the b == 0 branch in C# and HLSL (Unity copy byte-identical, GLSL
regenerated), so no clamp ever sees lo above hi; GLSL leaves that undefined. The b == 0 path used to
call clamp(a, lo, hi) with the raw bounds. New tests: the flat and sloped lo > hi values, the
statement-order check on the committed HLSL and GLSL, and an appended glsl-parity.json family of lo > hi
and infinite-bound edge cases (every earlier case byte-identical).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-14 20:42:04 +02:00
Meta Vens
b042bf19be cultmath: integral_clamp_linear is finite for infinite clamp bounds (integral-infinite-bound-nan)
Each held stretch contributes only when its length is positive, so an infinite bound times a zero
length never forms: relu (hi = +inf) and its mirrors give the finite integral instead of NaN, in C#,
HLSL (Unity copy byte-identical) and the generated GLSL. Finite cases are unchanged.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-14 20:39:27 +02:00
Meta Vens
38a2f50eb0 cultmath: closed-form third tensor, SNOISE_THIRD re-pinned to 535.8009 (third-provenance-fd-noise)
ThirdTensor is now snoise_hessian's per-corner derivation differentiated once more, in double, on the
kernel's lattice, tie order and hash; central differences of the float Hessian are gone from the
measurement and survive only as the oracle in ThirdTensorMatchesDifferencesOfTheHessian (Richardson
extrapolated differences of the double Hessian). MeasureThird on the closed form: refined 487.0917,
x 1.10 = 535.8009 (the differenced tensor read 488.1047, its roundoff). SNOISE_THIRD, ThirdWitness,
CULTMATH_SNOISE_THIRD (both HLSL copies), the generated GLSL constant and the design.md provenance
paragraph follow.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-14 20:37:36 +02:00
Meta Vens
0e26f1e059 cultmath: regenerate CultMath.glsl and append the snoise_hessian and integral_clamp_linear fixture families
CultMath.glsl is GlslLowering's output (CULTMATH_WRITE_GLSL=1, run on Yggdrasil); the fixture keeps every
earlier case byte for byte (the platform-bound families stay as generated on Windows) and appends the three
new families, which depend on no libm.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 06:55:40 +02:00
Meta Vens
d8f38057a1 CultMath: the six cycles-oracle fixtures regenerated by oracle.py on Yggdrasil (per-function seeds, arcsine/arccosine/arctan2 rows, overflowing smoothstep rows); CultMath.Cycles.glsl and glsl-parity.json regenerated
Fixtures are the oracle's output (SSE4.2 kernel, Blender 5.2.2 Linux), two runs cmp-identical; CultMath.glsl line 1 (the
Cycles function list in the generated header) carries the three new names.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 03:00:32 +02:00
Meta Vens
8ec0446e33 CultMath: the Cycles oracle fixtures (Blender 5.2.2 LTS d13f752e3b9c, Linux, SSE4.2 kernel), CultMath.Cycles.glsl and the golden-fixture families
Written by tools/cycles-oracle/oracle.py and GlslLowering on Yggdrasil; the tool's second run was
byte-identical. CultMath.Tests passes 379 of 379 at this commit's tree. Builds.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-12 06:19:42 +02:00
Meta Vens
799029bebe af_range finds a NaN endpoint by its bit pattern, which dxc's fast-math compare cannot fold [af-range-nan-guard-folded-by-dxc]
dxc marks compares fast, so `lo == lo ? lo : -inf` was deleted under default flags and an
overflowed form ranged to NaN on HLSL targets. The guard now tests (asuint(lo) & 0x7fffffff)
> 0x7f800000, in HLSL, the Unity copy, math.Affine.cs and the regenerated CultMath.glsl.
dxc 1.9.0.5402 -T ps_6_0 default flags: before, no fcmp/select/and in the af_range body;
after, and/icmp ugt/select to +-inf for both endpoints (also under -Gis).
AffineRangeMirrorMatchesCSharpBitForBitAtTheFloatExtremes pins the mirror at zero to the
float maximum, infinities and NaN components.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-04 11:09:25 +02:00
Meta Vens
e16edc0b70 Affine forms in HLSL: CultMath.Affine.hlsl mirrors math.Affine.cs bit for bit; iv_snoise_ball(float2); the GLSL lowering carries them
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-04 09:47:49 +02:00
Meta Vens
e7600a79c5 GLSL fixture: tie families, regenerated CultMath.glsl and glsl-parity.json
Two families appended after phacelle, cultmath_snoise(vec3) and
cultmath_snoise_grad(vec3) over TiePoint3 (seven of eight cases on lattice
diagonals, one of eight on (t, t, t)); the shared Random leaves every earlier
family's draws unchanged. Both carry the tolerance text "ulp-bounded, on the
simplex tie set" and share a glsl name with the random families, so a consumer
tells them apart by index or tolerance.

Regenerated on Yggdrasil (Linux, the fixture's platform) with
CULTMATH_WRITE_GLSL=1. CultMath.glsl: the two tie lines, the constant, one
comment sentence. Fixture: 41 cases of iv_snoise_ball(vec3) and iv_fbm_ball move
with L, everything else is byte-identical before the appended families. Full
suite on Yggdrasil: 290 of 290.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-04 03:25:43 +02:00
Meta Vens
2ba0dc17f4 CultMath GLSL: Phacelle lowered into its own MPL-2.0 file; iv_frustum_ball and iv_exp in the fixture
GlslLowering.SeparateFiles is the one name-keyed rule: CultMath.Phacelle.hlsl
lowers into shaders/CultMath.Phacelle.glsl (MPL-2.0, guard
CULTMATH_PHACELLE_GLSL) and its include line leaves CultMath.glsl, which is
now MIT and says so in its provenance line. ReadShaderSource takes an
include predicate (one resolver); the C# mirror still inlines everything.
GlslMirrorTests pins both files, checks tokens in each, takes the union of
definitions and asserts cultmath_phacelle( and CultPhasor live only in the
Phacelle file. The fixture appends cultmath_iv_frustum_ball (exact) and
cultmath_iv_exp ("ulp-bounded, platform exp", platform named); the
comparison is per family, the platform family within 1 ulp with the
maximum printed. THIRD-PARTY-NOTICES lists CultMath.Phacelle.glsl, not
CultMath.glsl, as MPL-2.0.

Regenerated on Yggdrasil (Ubuntu 24.04.5, .NET 10.0.12); 286/286 green,
iv_exp within 0 ulp.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 13:40:16 +02:00
Meta Vens
7fc91d60aa CultMath GLSL: regenerate on the merge (cultmath_iv_frustum_ball)
Regeneration alone (CULTMATH_WRITE_GLSL=1) on Yggdrasil at 8be32a2e: the
lowering of r3's widened iv_frustum_ball, 15 lines. The fixture does not
change. Full suite 286/286 green.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 13:36:09 +02:00
Meta Vens
d2ff33085f CultMath GLSL: shaders/CultMath.glsl generated from the HLSL by one enumerated lowering, pinned
GlslLowering (test project) is the HLSL -> GLSL ES 3.00 transformation as named steps: includes
inlined by the C# mirror's own resolver, guards and texture functions dropped, type names,
static const, casts by a balanced scanner, intrinsic renames, literals passed through, the
CULTMATH_GLSL guard and a provenance line. GlslMirrorTests pins the committed file to the
lowering (CULTMATH_WRITE_GLSL=1 regenerates it), finds no HLSL-only token, finds every public
function but the texture samplers, and pins fixtures/glsl-parity.json (256 seeded cases per
family as float32 bit patterns) to C#.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:09:44 +02:00