Rebuild Unity package with rectangle API
This commit is contained in:
parent
c4543b9443
commit
fcdddda72f
4 changed files with 2 additions and 2 deletions
|
|
@ -8,7 +8,7 @@
|
|||
<RootNamespace>CultMath</RootNamespace>
|
||||
<AssemblyName>CultMath</AssemblyName>
|
||||
<PackageId>CultMath</PackageId>
|
||||
<Version>0.1.1</Version>
|
||||
<Version>0.1.2</Version>
|
||||
<Description>Clean-room C# math shaped for HLSL-style renderer code.</Description>
|
||||
<Authors>GameCult</Authors>
|
||||
<RepositoryUrl>https://github.com/GameCult/CultMath</RepositoryUrl>
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"name": "org.gamecult.cultmath",
|
||||
"displayName": "CultMath",
|
||||
"version": "0.1.1",
|
||||
"version": "0.1.2",
|
||||
"unity": "2021.3",
|
||||
"description": "Precompiled CultMath numeric primitives and matching HLSL semantics for GameCult Unity runtimes.",
|
||||
"license": "MPL-2.0",
|
||||
|
|
|
|||
Loading…
Reference in a new issue