Rebuild Unity package with rectangle API

This commit is contained in:
Meta Vens 2026-08-07 20:37:37 +01:00
commit fcdddda72f
4 changed files with 2 additions and 2 deletions

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@ -8,7 +8,7 @@
<RootNamespace>CultMath</RootNamespace>
<AssemblyName>CultMath</AssemblyName>
<PackageId>CultMath</PackageId>
<Version>0.1.1</Version>
<Version>0.1.2</Version>
<Description>Clean-room C# math shaped for HLSL-style renderer code.</Description>
<Authors>GameCult</Authors>
<RepositoryUrl>https://github.com/GameCult/CultMath</RepositoryUrl>

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@ -1,7 +1,7 @@
{
"name": "org.gamecult.cultmath",
"displayName": "CultMath",
"version": "0.1.1",
"version": "0.1.2",
"unity": "2021.3",
"description": "Precompiled CultMath numeric primitives and matching HLSL semantics for GameCult Unity runtimes.",
"license": "MPL-2.0",