cultmath tests: lattice orbit slow enough for the 60 Hz weight bound
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1 changed files with 2 additions and 2 deletions
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@ -26,7 +26,7 @@ public sealed class LatticeCellsTests
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var bodies = new float4[6];
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for (var i = 0; i < bodies.Length; i++)
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{
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var angle = 0.01f * (i + 1) * t + i;
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var angle = 0.001f * (i + 1) * t + i;
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var radius = 300.0f + 220.0f * i;
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bodies[i] = new float4(radius * MathF.Cos(angle), radius * MathF.Sin(angle), 0.0f, 40.0f + 40.0f * i);
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}
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@ -240,7 +240,7 @@ public sealed class LatticeCellsTests
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var border = power_border(new float3((cells[i] + 0.5f) * Cell, 0.0f), bodies).w;
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var w = lattice_weight(site.z, border, look.Boost, Falloff) / site.z;
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if (s > 0)
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Assert.True(abs(w - prev[i]) <= 0.01f * look.Boost, $"cell {cells[i]} at {s}");
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Assert.True(abs(w - prev[i]) <= 0.01f * look.Boost, $"cell {cells[i]} at {s}: {prev[i]} -> {w}");
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prev[i] = w;
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}
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}
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