From d08fe0449fae31c2a5e1d990fa09a859139f65d3 Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Tue, 22 Sep 2026 20:05:10 +0200 Subject: [PATCH] Drop the duplicate ResolveShard added in the previous commit CultNetDatabase already had a public ResolveShard(schemaId, key) wrapping ResolveShardInternal; the previous commit added a second one with the same signature. CultNetDatabaseServer.CreateSelectionResponse's shardIdOf callback uses the pre-existing one. Co-Authored-By: Claude Sonnet 5 --- src/GameCult.Networking/CultNetDatabase.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/GameCult.Networking/CultNetDatabase.cs b/src/GameCult.Networking/CultNetDatabase.cs index 57f221f8..43144333 100644 --- a/src/GameCult.Networking/CultNetDatabase.cs +++ b/src/GameCult.Networking/CultNetDatabase.cs @@ -513,12 +513,6 @@ namespace GameCult.Networking /// public CultNetSelectionCursorKey CursorKey { get; } - /// - /// Resolves the shard that owns a record key (R-Q: whether a matched selection's rows span more - /// than one shard's log, and so whether the page's asOf is well defined). - /// - public CultNetShardDescriptor ResolveShard(string schemaId, CultRecordKey key) => ResolveShardInternal(schemaId, key); - /// /// Gets the local cache backing this database surface. ///