Variants cut doc: keep to the ruling's words
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@ -701,7 +701,7 @@ checked by the operator in the editor.
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- Run `MintElementIds` once over `GameData/Aetheria.cc`.
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- AetherDb migrations skip variants or use the variant API (Q1a).
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- Re-author the families listed in section 6.
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- Hull families live in each ship's own `.cc`, not in `GameData/Aetheria.cc`, because hulls are mod-owned packages (Nibu's ruling about her data, 2026-11-11, #minds). The `MintElementIds` run above therefore covers each ship's `.cc` as well as `Aetheria.cc`.
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- Hull families live in each ship's own `.cc`, not in `GameData/Aetheria.cc`, because hulls are mod-owned packages (Nibu's ruling about her data, 2026-11-11, #minds).
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### C5. CultNet deltas (C# reference)
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