Variants cut doc: keep to the ruling's words

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Libby 2026-11-11 14:36:20 +00:00
commit cf29705709

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@ -701,7 +701,7 @@ checked by the operator in the editor.
- Run `MintElementIds` once over `GameData/Aetheria.cc`.
- AetherDb migrations skip variants or use the variant API (Q1a).
- Re-author the families listed in section 6.
- Hull families live in each ship's own `.cc`, not in `GameData/Aetheria.cc`, because hulls are mod-owned packages (Nibu's ruling about her data, 2026-11-11, #minds). The `MintElementIds` run above therefore covers each ship's `.cc` as well as `Aetheria.cc`.
- Hull families live in each ship's own `.cc`, not in `GameData/Aetheria.cc`, because hulls are mod-owned packages (Nibu's ruling about her data, 2026-11-11, #minds).
### C5. CultNet deltas (C# reference)