Use compiler-portable geometry shader includes

This commit is contained in:
Meta Vens 2026-07-22 04:07:20 +01:00
commit cdeea47454
3 changed files with 8 additions and 8 deletions

View file

@ -18,7 +18,7 @@ Shader "GameCult.Geometry/Planetary Field Viewer"
#pragma vertex vert
#pragma fragment frag
#include "UnityCG.cginc"
#define GAMECULT_GEOMETRY_CULTMATH_INCLUDE "Packages/org.gamecult.cultmath/shaders/CultMath.hlsl"
#define GAMECULT_GEOMETRY_UNITY_PACKAGE 1
#include "Packages/org.gamecult.geometry/Shaders/GameCult.Geometry.hlsl"
float _Radius;