From b9f20a640ea426f4aac282f8930a2efdb9e855a6 Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Wed, 22 Jul 2026 04:14:10 +0100 Subject: [PATCH] Update Geometry repository scope --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d6e3778c..80dc90a5 100644 --- a/README.md +++ b/README.md @@ -79,7 +79,7 @@ The solution includes: - `GameCult.Caching.NewtonsoftJson`: Newtonsoft.Json-backed persistence for the cache - `GameCult.Caching.MessagePack.Generator`: source generator for MessagePack formatters for cache models - `GameCult.Caching.MessagePack.Analyzers`: packaging project that delivers the generator to consuming projects -- `GameCult.Geometry`: CultCache-native geometry domain, selected-cut, and chunk artifact documents for VibeGeometry/Fensalir-style pipelines +- `GameCult.Geometry`: geometry, planetary mapping, CSG, LOD selection, mesh assembly, and CultCache-native geometry documents built on CultMath primitives - `GameCult.Networking`: encrypted login/register/verify flows, schema-v0 contracts, transport adapters, and native RUDP sessions - `GameCult.Mesh`: CultMesh package home for distributed realtime database, shard replication, client prediction, Verse discovery, and mesh witness consensus - `GameCult.Caching.Tests`: NUnit tests for cache and backing-store behavior