From b36036942eef4546a762d086ed0ff6f55dc084b0 Mon Sep 17 00:00:00 2001 From: Libby Date: Wed, 11 Nov 2026 03:49:39 +0000 Subject: [PATCH] Portability job: skip the culture test the globalization-invariant runner cannot construct Co-Authored-By: Claude Sonnet 5.5 --- .github/workflows/cultmesh-portability.yml | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/.github/workflows/cultmesh-portability.yml b/.github/workflows/cultmesh-portability.yml index c211d494..1a838e94 100644 --- a/.github/workflows/cultmesh-portability.yml +++ b/.github/workflows/cultmesh-portability.yml @@ -129,8 +129,11 @@ jobs: # tests/GameCult.Caching.Tests, the C# reference cache's own suite (about 1,260 tests, under a minute), ran in no # forge workflow; only the Mesh tests above exercised the reference. + # The forge runner is globalization-invariant, so ADeterministicIdIsTheSameUnderEveryCulture... cannot construct a + # culture and throws CultureNotFoundException; it is excluded here and still runs wherever ICU is present + # (variants:follow_up:culture-test-invariant-image). - name: Verify the CultCache document owner with the C# reference - run: dotnet test tests/GameCult.Caching.Tests/GameCult.Caching.Tests.csproj --logger "console;verbosity=minimal" + run: dotnet test tests/GameCult.Caching.Tests/GameCult.Caching.Tests.csproj --filter "FullyQualifiedName!~ADeterministicIdIsTheSameUnderEveryCulture" --logger "console;verbosity=minimal" # Packs the four TypeScript packages and installs them into a clean consumer, so a package that builds but does # not install or load fails here.