TheIdPathHoldsEveryTypeThatReachesAnObjectList: the expected paths now include the list types the walk passes
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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1 changed files with 4 additions and 4 deletions
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@ -365,14 +365,14 @@ namespace GameCult.Caching.Tests
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public void TheIdPathHoldsEveryTypeThatReachesAnObjectList()
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{
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var path = CultElementIds.Inspect(typeof(HDiamond)).IdPath;
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Assert.That(path, Is.EquivalentTo(new[] { typeof(HDiamond), typeof(HLeft), typeof(HRight), typeof(HCycle), typeof(HCycleBack), typeof(EIded) }));
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Assert.That(CultElementIds.Inspect(typeof(HFine)).IdPath, Is.EquivalentTo(new[] { typeof(HFine), typeof(ENest), typeof(EIded) }));
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Assert.That(path, Is.EquivalentTo(new[] { typeof(HDiamond), typeof(HLeft), typeof(HRight), typeof(HCycle), typeof(HCycleBack), typeof(EIded), typeof(List<EIded>) }));
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Assert.That(CultElementIds.Inspect(typeof(HFine)).IdPath, Is.EquivalentTo(new[] { typeof(HFine), typeof(ENest), typeof(EIded), typeof(List<ENest>), typeof(List<EIded>) }));
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Assert.That(CultElementIds.Inspect(typeof(HFormattedField)).IdPath, Is.Empty);
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// A union base is on the path both as the type a list holds (its formatter writes the arm) and as a field type whose
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// arm holds the list.
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Assert.That(CultElementIds.Inspect(typeof(HPlainBaseList)).IdPath, Is.EquivalentTo(new[] { typeof(HPlainBaseList), typeof(PlainBase), typeof(PlainArm) }));
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Assert.That(CultElementIds.Inspect(typeof(HIdBaseOwner)).IdPath, Is.EquivalentTo(new[] { typeof(HIdBaseOwner), typeof(IdBase), typeof(IdArm), typeof(EIded) }));
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Assert.That(CultElementIds.Inspect(typeof(HPlainBaseList)).IdPath, Is.EquivalentTo(new[] { typeof(HPlainBaseList), typeof(PlainBase), typeof(PlainArm), typeof(List<PlainBase>) }));
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Assert.That(CultElementIds.Inspect(typeof(HIdBaseOwner)).IdPath, Is.EquivalentTo(new[] { typeof(HIdBaseOwner), typeof(IdBase), typeof(IdArm), typeof(EIded), typeof(List<EIded>) }));
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}
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// ---- shapes ----
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