CultNet client: the pending-commit buffer is bounded and evicted, a malformed commit faults, a faulted client refuses a new subscription

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
Libby 2026-11-11 02:35:26 +00:00
commit 96b33160d9
2 changed files with 213 additions and 9 deletions

View file

@ -29,7 +29,11 @@ namespace GameCult.Networking
private readonly ConcurrentDictionary<string, PendingSubscription> _initialSnapshots = new();
private readonly ConcurrentDictionary<string, CultNetDatabaseSubscriptionDeliveryMode> _deliveryModes =
new(StringComparer.Ordinal);
// Changes of a commit that has not fully arrived, by subscription and commit id. Touched only inside the queue.
// Changes of a commit that has not fully arrived, by subscription and commit id.
// Guarded by its own lock: the queue fills it, Unsubscribe and Dispose evict. A commit that does not complete is bounded
// by MaxPendingCommits and MaxCommitCount, and a violation faults the client.
private const int MaxPendingCommits = 64;
private const int MaxCommitCount = 4096;
private readonly Dictionary<(string SubscriptionId, string CommitId), List<CultNetDatabaseChangeRawMessage>> _commits = new();
private readonly object _queueLock = new();
private Task _queue = Task.CompletedTask;
@ -120,6 +124,8 @@ namespace GameCult.Networking
CultNetDatabaseSubscriptionDeliveryMode deliveryMode = CultNetDatabaseSubscriptionDeliveryMode.ReplicateToCache)
{
if (_disposed) throw new ObjectDisposedException(nameof(CultNetDatabaseSubscriptionClient));
if (Fault != null)
throw new InvalidOperationException("The replica refused a commit and differs from its source; subscribe with a new client.", Fault);
if (!_client.Connected) throw new InvalidOperationException("CultNet schema client must be connected before subscribing.");
if (string.IsNullOrWhiteSpace(subscriptionId)) throw new ArgumentException("Subscription id is required.", nameof(subscriptionId));
@ -177,6 +183,9 @@ namespace GameCult.Networking
if (_disposed) return;
if (string.IsNullOrWhiteSpace(subscriptionId)) throw new ArgumentException("Subscription id is required.", nameof(subscriptionId));
_deliveryModes.TryRemove(subscriptionId, out _);
lock (_commits)
foreach (var held in _commits.Keys.Where(key => key.SubscriptionId == subscriptionId).ToArray())
_commits.Remove(held);
_client.SendCultNet(new CultNetDatabaseUnsubscribeMessage
{
MessageId = Guid.NewGuid().ToString("N"),
@ -192,6 +201,8 @@ namespace GameCult.Networking
pending.Completion.TrySetException(new ObjectDisposedException(nameof(CultNetDatabaseSubscriptionClient)));
_initialSnapshots.Clear();
_deliveryModes.Clear();
lock (_commits)
_commits.Clear();
_client.Dispose();
}
@ -233,16 +244,55 @@ namespace GameCult.Networking
// The commit's other changes follow on this connection; the replica applies them as one commit.
var held = (message.SubscriptionId, message.CommitId);
if (!_commits.TryGetValue(held, out var changes))
_commits[held] = changes = new List<CultNetDatabaseChangeRawMessage>();
changes.Add(message);
if (changes.Count < message.CommitCount)
return Task.CompletedTask;
_commits.Remove(held);
List<CultNetDatabaseChangeRawMessage>? changes;
lock (_commits)
{
if (Fault != null)
return Task.CompletedTask;
var count = message.CommitCount!.Value;
var refusal = count > MaxCommitCount
? $"commit '{message.CommitId}' announces {count} changes, more than the {MaxCommitCount} a replica holds"
: !_commits.TryGetValue(held, out changes)
? (_commits.Count >= MaxPendingCommits
? $"more than {MaxPendingCommits} commits are incomplete at once"
: null)
: changes[0].CommitCount != count
? $"commit '{message.CommitId}' announces {changes[0].CommitCount} and {count} changes"
: changes.Any(other => other.MessageId == message.MessageId)
? $"commit '{message.CommitId}' delivered message '{message.MessageId}' twice"
: null;
if (refusal != null)
{
Break(new InvalidOperationException($"CultNet subscription '{message.SubscriptionId}': {refusal}."));
return Task.CompletedTask;
}
if (!_commits.TryGetValue(held, out changes))
_commits[held] = changes = new List<CultNetDatabaseChangeRawMessage>();
changes.Add(message);
if (changes.Count < count)
return Task.CompletedTask;
_commits.Remove(held);
}
return Apply(deliveryMode, changes);
});
}
// The replica no longer matches its source: say so once, drop what was waiting, and apply nothing more.
private void Break(Exception error)
{
lock (_commits)
{
if (Fault != null)
return;
Fault = error;
_commits.Clear();
}
Faulted?.Invoke(error);
}
private Task Apply(CultNetDatabaseSubscriptionDeliveryMode deliveryMode, IReadOnlyList<CultNetDatabaseChangeRawMessage> changes)
{
// A replica that refused a commit no longer matches its source. Applying later commits on top would hide that, so
@ -258,8 +308,7 @@ namespace GameCult.Networking
}
catch (Exception error)
{
Fault = error;
Faulted?.Invoke(error);
Break(error);
return Task.CompletedTask;
}