Record the index scan and resolution: CultIndex is unique; grouping is Studio's
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -321,6 +321,20 @@ overwritten today. That predates variants. Fixing it could refuse existing store
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- a store holding duplicates refuses to load, and the refusal names both keys and the index.
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- The variant-specific rule `RefuseVariantIndexSharing` collapses into this rule.
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- Before it ships, every real store is scanned, so no store stops loading by surprise.
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- **Scan result (Eyes, 2026-09-30):** `[CultIndex]` had been recycled as a grouping and
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selection-filter declaration: `Category`, `Kind`, `HardpointType`, `ShardId`, and others in
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CultMesh, Geometry and docs. AetheriaEve's `aetheria-world.cc` (taxidermy) is the only store
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holding duplicates. The only single-result lookups in real code are unique:
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`PlayerData.PlayerId` and `Email` in `Server.cs`. The operator: "Pretty sure indexes are
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supposed to be unique, it was not my decision to recycle that mechanism for grouping
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purposes" and "Grouping was a desirable feature from my old DatabaseListView that didn't
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quite make it into the initial CultCache Studio port".
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- **Resolution (Self, from those answers):** `[CultIndex]` means unique. Grouping belongs to
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the Studio record-grouping campaign's own attribute (`docs/studio-grouping-cut.md` on
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`codex/studio-grouping`, attribute-based per the 2026-09-17 ruling). CultNet selection
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filters any declared member by its catalog name, so no index is needed for filtering. The
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grouping-only `[CultIndex]` declarations are deleted. This is one CultLib cut, queued
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behind C2a because both edit `CultCache.cs`.
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- The TS/Python last-writer-wins parity gap closes by the same rule when those runtimes
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adopt it.
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- **CultNet invisibility is a defect** ("looks like a defect to me"): `cache.Commit` and
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