Make Geometry Unity sources C# 9 compatible

This commit is contained in:
Meta Vens 2026-07-22 04:59:59 +01:00
commit 4fcb181d8d
4 changed files with 12 additions and 4 deletions

View file

@ -5,7 +5,8 @@ using System.Runtime.InteropServices;
using CultMath;
using UnityEngine;
namespace GameCult.Geometry.Unity;
namespace GameCult.Geometry.Unity
{
[StructLayout(LayoutKind.Sequential)] public readonly struct PlanetaryPageInputGpu { public PlanetaryPageInputGpu(Vector4 directionRadius, Vector4 sampling) { DirectionRadius = directionRadius; Sampling = sampling; } public readonly Vector4 DirectionRadius; public readonly Vector4 Sampling; }
[StructLayout(LayoutKind.Sequential)] public readonly struct PlanetaryPageMetadataGpu { public PlanetaryPageMetadataGpu(Vector4 address, Vector4 layout, Vector4 bounds, Vector4 state) { Address = address; Layout = layout; Bounds = bounds; State = state; } public readonly Vector4 Address; public readonly Vector4 Layout; public readonly Vector4 Bounds; public readonly Vector4 State; }
@ -27,3 +28,4 @@ public static class PlanetaryPageUploadBuilder
}
private static Vector4 ToUnity(float4 value) => new(value.x, value.y, value.z, value.w);
}
}

View file

@ -3,7 +3,8 @@ using CultMath;
using UnityEngine;
using UnityEngine.Rendering;
namespace GameCult.Geometry.Unity;
namespace GameCult.Geometry.Unity
{
public static class PlanetaryPatchMeshAdapter
{
@ -25,3 +26,4 @@ public static class PlanetaryPatchMeshAdapter
mesh.RecalculateBounds(); return mesh;
}
}
}

View file

@ -2,7 +2,8 @@ using UnityEditor;
using UnityEngine;
using GameCult.Geometry.Unity.Samples;
namespace GameCult.Geometry.Unity.Samples.Editor;
namespace GameCult.Geometry.Unity.Samples.Editor
{
public static class GameCultGeometryPlanetaryViewerMenu
{
@ -25,3 +26,4 @@ public static class GameCultGeometryPlanetaryViewerMenu
camera.farClipPlane = 1000;
}
}
}

View file

@ -4,7 +4,8 @@ using CultMath;
using GameCult.Geometry;
using UnityEngine;
namespace GameCult.Geometry.Unity.Samples;
namespace GameCult.Geometry.Unity.Samples
{
[ExecuteAlways]
public sealed class GameCultGeometryPlanetaryViewer : MonoBehaviour
@ -139,3 +140,4 @@ public sealed class GameCultGeometryPlanetaryViewer : MonoBehaviour
}
}
}
}