CultStoreLinkedException: the doc states the window left after the lock-held check
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Libby 2026-11-12 23:12:10 +00:00
commit 498beb8219

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@ -5,8 +5,10 @@ namespace GameCult.Caching
/// <summary>
/// A write was attempted at a store path that is a link (a symbolic link to a file or a directory, a Windows junction or any
/// other reparse-point link). The write is refused before the lock, the staging file or the replace, and again once the lock
/// is held, so the link and what it points at are untouched. Configure the link's target as the store path to write to it;
/// reads through a live link are unchanged.
/// is held, so a link that exists when a writer takes the lock leaves the link and its target untouched. A link created by
/// something that ignores the lock after that check, while the commit builds and writes the new image, is still replaced;
/// that window cannot be closed without native no-follow opens. Configure the link's target as the store path to write to
/// it; reads through a live link are unchanged.
/// </summary>
public sealed class CultStoreLinkedException : IOException
{