Release CultLib Unity 1.0.61: enable the x86_64 native QUIC plugins for Win64

gamecult_mesh_quic_native.dll.meta and msquic.dll.meta enabled the plugins
for Standalone: Win (32-bit) only, so 64-bit Windows players shipped without
the native QUIC bridge. Both now target Standalone: Win64 and are disabled
for 32-bit Windows. Managed plugin DLLs rebuilt by build-unity-package.ps1
-UpdateTemplate to carry 1.0.61; the native bridge keeps its 1.0.60 bytes
(its source is unchanged; an MSVC rebuild is not byte-reproducible).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-03 18:15:21 +02:00
commit 12451d3ada
17 changed files with 24 additions and 1 deletions

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@ -2,6 +2,17 @@
All notable changes to this package are documented in this file.
## [1.0.61] - 2026-10-03
### Fixed
- The native QUIC plugins under `Runtime/Plugins/x86_64` (`gamecult_mesh_quic_native.dll`
and `msquic.dll`) are enabled for 64-bit Windows players (`Standalone: Win64`).
Their import settings named only `Standalone: Win`, the 32-bit target, so a
Win64 player build left both DLLs out and the native QUIC bridge was
unavailable at runtime. They are now disabled for 32-bit Windows, which they
cannot load.
## [1.0.60]
### Changed

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@ -25,6 +25,12 @@ PluginImporter:
DefaultValueInitialized: true
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win64
second:
enabled: 1
settings:

View file

@ -25,6 +25,12 @@ PluginImporter:
DefaultValueInitialized: true
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win64
second:
enabled: 1
settings:

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@ -1,7 +1,7 @@
{
"name": "org.gamecult.cultlib",
"displayName": "CultLib",
"version": "1.0.60",
"version": "1.0.61",
"unity": "2021.3",
"description": "CultCache, CultNet, and CultMesh managed runtime assemblies for Unity.",
"license": "MIT",