diff --git a/native/GameCult.Mesh.Quic.Native/README.md b/native/GameCult.Mesh.Quic.Native/README.md index 825595e5..c9fd1e63 100644 --- a/native/GameCult.Mesh.Quic.Native/README.md +++ b/native/GameCult.Mesh.Quic.Native/README.md @@ -82,12 +82,12 @@ It links the CRT statically (`/MT`), because a Node or Unity host without the Visual C++ redistributable cannot load a DLL that imports `vcruntime140.dll`, and the failure it reports names no missing runtime; the bridge carries its own. -A rebuild does not reproduce the committed Unity plugin. That plugin -(`unity/org.gamecult.cultlib/Runtime/Plugins/x86_64/gamecult_mesh_quic_native.dll`, -40,448 bytes) is the older build — before `/MT` and before the move off -Schannel — and it still imports `VCRUNTIME140.dll` and `MSVCP140.dll`. The -current source builds to 302,080 bytes with no CRT import. The committed plugin -stays the older build until the Unity package build runs and replaces it. +The committed Unity plugin +(`unity/org.gamecult.cultlib/Runtime/Plugins/x86_64/gamecult_mesh_quic_native.dll`) +is this build: 302,080 bytes, `/MT`, OpenSSL MsQuic, no CRT import. It replaced +an older 40,448-byte build — before `/MT` and before the move off Schannel, +still importing `VCRUNTIME140.dll` and `MSVCP140.dll` — at the CultLib 1.0.60 / +Studio 1.4.0 release. Linux x64, on a Debian 13 host: diff --git a/scripts/build-quic-native.ps1 b/scripts/build-quic-native.ps1 index 553152d0..fd8a70c5 100644 --- a/scripts/build-quic-native.ps1 +++ b/scripts/build-quic-native.ps1 @@ -80,6 +80,7 @@ Copy-Item -LiteralPath (Join-Path $buildRoot "bin\$Configuration\gamecult_mesh_q -Destination $outputRoot -Force Copy-Item -LiteralPath (Join-Path $nativeRoot "bin\x64\msquic.dll") -Destination $outputRoot -Force Copy-Item -LiteralPath (Join-Path $extractRoot "LICENSE") -Destination (Join-Path $outputRoot "MSQUIC-LICENSE.txt") -Force +Copy-Item -LiteralPath (Join-Path $extractRoot "THIRD-PARTY-NOTICES") -Destination (Join-Path $outputRoot "OPENSSL-NOTICE.txt") -Force Write-Host "CultMesh native QUIC runtime: $outputRoot" Get-ChildItem -LiteralPath $outputRoot -File | Select-Object Name,Length diff --git a/scripts/build-unity-package.ps1 b/scripts/build-unity-package.ps1 index 377a1586..6d40bb6d 100644 --- a/scripts/build-unity-package.ps1 +++ b/scripts/build-unity-package.ps1 @@ -145,6 +145,8 @@ Copy-Item -LiteralPath (Join-Path $quicNativeRoot "msquic.dll") -Destination $na New-Item -ItemType Directory -Force -Path (Join-Path $outputRoot "Third Party Notices") | Out-Null Copy-Item -LiteralPath (Join-Path $quicNativeRoot "MSQUIC-LICENSE.txt") ` -Destination (Join-Path $outputRoot "Third Party Notices\MSQUIC-LICENSE.txt") +Copy-Item -LiteralPath (Join-Path $quicNativeRoot "OPENSSL-NOTICE.txt") ` + -Destination (Join-Path $outputRoot "Third Party Notices\OPENSSL-NOTICE.txt") $meshPackagePath = Join-Path $pluginRoot "GameCult.Mesh.dll" $meshPackageVersion = [Reflection.AssemblyName]::GetAssemblyName($meshPackagePath).Version.ToString() @@ -186,6 +188,8 @@ if ($UpdateTemplate) { New-Item -ItemType Directory -Force -Path $templateNoticesRoot | Out-Null Copy-Item -LiteralPath (Join-Path $outputRoot "Third Party Notices\MSQUIC-LICENSE.txt") ` -Destination $templateNoticesRoot -Force + Copy-Item -LiteralPath (Join-Path $outputRoot "Third Party Notices\OPENSSL-NOTICE.txt") ` + -Destination $templateNoticesRoot -Force Write-Host "Updated tracked Unity package assemblies: $templatePluginRoot" } diff --git a/unity/org.gamecult.cultlib/README.md b/unity/org.gamecult.cultlib/README.md index 3c88d34b..88a083e1 100644 --- a/unity/org.gamecult.cultlib/README.md +++ b/unity/org.gamecult.cultlib/README.md @@ -3,8 +3,10 @@ This package is generated from the CultLib .NET projects. It carries the same CultCache, CultNet, and CultMesh assemblies consumed through NuGet by normal .NET applications, staged as Unity-compatible managed plugins. Windows x64 -builds also receive the native MsQuic realtime connector and its Schannel -runtime; the Microsoft license is included under `Third Party Notices`. +builds also receive the native MsQuic realtime connector, built against +OpenSSL (`Microsoft.Native.Quic.MsQuic.OpenSSL` 2.5.9, not Schannel — Schannel's +MsQuic refuses the PKCS12 credential type both platforms share); the Microsoft +and OpenSSL license notices are included under `Third Party Notices`. Build it with `scripts/build-unity-package.ps1`. Do not edit generated plugin assemblies in the package output. diff --git a/unity/org.gamecult.cultlib/Third Party Notices/OPENSSL-NOTICE.txt b/unity/org.gamecult.cultlib/Third Party Notices/OPENSSL-NOTICE.txt new file mode 100644 index 00000000..274f37d4 --- /dev/null +++ b/unity/org.gamecult.cultlib/Third Party Notices/OPENSSL-NOTICE.txt @@ -0,0 +1,187 @@ +In some configuration, MsQuic uses third-party libraries or other resources +that may be distributed under licenses different than the MsQuic software. + +In the event that we accidentally failed to list a required notice, please +bring it to our attention by posting a GitHub issue or Discussion item. + +The attached notices are provided for information only. + +License notice for OpenSSL +------------------------------- + + Apache License + Version 2.0, January 2004 + https://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. 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