The rule that decides which Unity command intents still await execution (an id is answered by any receipt for it; oldest stored-at then key first) was inline in the mirror and untestable outside Unity. It is now a stateless ledger over a CultCache in Runtime/, compiled by brokkr-contracts and pinned by brokkr-contracts.Tests, which also carries the Imagination probe as an editor-without-Unity scenario harness. The host snapshot gains agentCommandsEnabled (Key 18; 14-17 are held for the play-state fields). Nothing in Unity uses the ledger yet. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
17 lines
147 B
Text
17 lines
147 B
Text
target/
|
|
.brokkr/
|
|
.brokkr-smoke/
|
|
BrokkrUnitySmoke/
|
|
*.user
|
|
*.suo
|
|
Library/
|
|
Temp/
|
|
Obj/
|
|
Build/
|
|
Builds/
|
|
Logs/
|
|
UserSettings/
|
|
__pycache__/
|
|
*.pyc
|
|
bin/
|
|
obj/
|