# Asura Rocky planets for [Aetheria](https://github.com/GameCult/Aetheria), grown from a field. A planet's shape is one function. Surface nets turns it into quads, each quad gets its own tile, and a compute pass fills every tile with detail refined onto the same function, so the displaced surface stays true to the field and the dunes reach the silhouette. The tiles are a cache; the field is the truth. Status: cuts mapped in [`docs/cut-map.md`](docs/cut-map.md), which records what has landed. The target is [`docs/target.md`](docs/target.md).