2026-05-08 03:00:53 +01:00
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# Aquarium Synth CSharp
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C# front-end for Aquarium Synth patch scripts. It parses the terse Aquarium DSL
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into a serializable patch graph, emits Faust `.dsp`, and can ask an installed
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Faust compiler to generate backend code such as C#, C++, C, or Rust.
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This repo is the C# bridge for Aquarium/Vortice-land. Rust remains the reference
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lab; this project is the tool that lets the engine script Faust without dragging
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the Rust crate into the room by the ankle.
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## Run
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```powershell
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dotnet test
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```
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## Shape
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- `PatchScript.Parse(script)` lowers terse script into `SynthPatch`.
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- `FaustEmitter.Emit(patch)` emits Faust source.
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- `FaustCompiler.ValidateAsync(source)` compile-checks with Faust when present.
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- `FaustCompiler.CompileAsync(source, options)` writes generated backend code.
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2026-05-08 10:21:32 +01:00
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- `BuiltInScripts` carries the current Rust-side classic SFXR, 808, FM bell,
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and wobble bass golf scripts so the migration has executable baggage checks.
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2026-05-08 03:00:53 +01:00
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Faust `2.85.5` supports `-lang csharp`, so the intended hot path is:
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```csharp
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var patch = PatchScript.Parse("v w=saw f=55 g=.2 s=.5 d=.2");
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var export = FaustEmitter.Emit(patch, new FaustExportOptions("bass"));
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await FaustCompiler.CompileAsync(
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export.Source,
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new FaustCompileOptions(FaustTargetLanguage.CSharp, "Generated/Bass.cs"));
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```
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## Status
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2026-05-08 10:21:32 +01:00
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The current slice covers the modular graph surface needed by the Rust golfed
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scripts, emits Faust, and validates generated Faust when the compiler is
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installed. Migration coverage is tracked in
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[`docs/migration-checklist.md`](docs/migration-checklist.md), because leaving
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important things behind in the old repo would be a very efficient way to become
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our own haunted house.
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